diff --git a/Update/onik_005.txt b/Update/onik_005.txt index 57cbdd8..6b7bae9 100644 --- a/Update/onik_005.txt +++ b/Update/onik_005.txt @@ -2044,7 +2044,7 @@ void main() DisableWindow(); FadeBustshot( 3, FALSE, 0, 0, 0, 0, 200, TRUE ); - ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me1b_huteki_a1_", "2", "down", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); + ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me1b_ikari_a1_", "2", "down", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE ); //「もぉ手加減しないからねぇ!!@ あんたたちにも思い知らせてやろうじゃーん!!¥ if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } @@ -2071,7 +2071,7 @@ void main() DisableWindow(); - ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1b_akuwarai_a1_", "1", "left", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE ); + ModDrawCharacterWithFiltering(2, 3, "sprite/normal/me1b_ikari_a1_", "1", "left", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 200, TRUE ); //「A!!w400 3・4・5!! あっがりぃ!!@ if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } @@ -3449,7 +3449,7 @@ void main() DisableWindow(); DrawBustshotWithFiltering(5, "black", "down", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 25, 1300, TRUE ); //gosub *Ch_Ri_Nekomimi - ModDrawCharacter(2, 5, "sprite/normal/ri4_niko_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE ); + ModDrawCharacter(2, 5, "sprite/normal/ri4_komaru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE ); // 梨花ちゃんはうな垂れながら3種の神器を装備する@ @@ -3515,7 +3515,7 @@ void main() ClearMessage(); DisableWindow(); - ModDrawCharacterWithFiltering(3, 5, "sprite/normal/ri4_niko_a1_", "0", "left", 7, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 200, TRUE ); + ModDrawCharacterWithFiltering(3, 5, "sprite/normal/ri4_komaru_a1_", "0", "left", 7, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 200, TRUE ); //「…みぃ…。@ if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); } @@ -3572,7 +3572,7 @@ void main() DisableWindow(); DrawSceneWithMask("background/gk1", "right", 0, 0, 200 ); - ModDrawCharacterWithFiltering(3, 5, "sprite/normal/ri4_niko_a1_", "0", "down", 7, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 200, TRUE ); + ModDrawCharacterWithFiltering(3, 5, "sprite/normal/ri4_komaru_a1_", "0", "down", 7, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 200, TRUE ); //「…レナがどうしてもって言うなら……ボクはお持ち帰りされちゃうです。@ if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); } @@ -4458,7 +4458,7 @@ void main() ClearMessage(); DisableWindow(); - DrawSceneWithMask("hi1", "c", 0, 0, 1300 ); + DrawSceneWithMask("background/hi1", "c", 0, 0, 1300 ); // 黄昏の雛見沢に轟音が響き渡るのだった……¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }