From dea154ba3bc8ac374b1eae0a6de8a130a69e5e99 Mon Sep 17 00:00:00 2001 From: Kiruku Date: Fri, 22 May 2015 23:07:03 -0400 Subject: [PATCH] Fixed a few mistakes. --- Update/onik_014_02.txt | 1 - Update/onik_015.txt | 9 +++++---- Update/onik_015_03.txt | 3 +-- 3 files changed, 6 insertions(+), 7 deletions(-) diff --git a/Update/onik_014_02.txt b/Update/onik_014_02.txt index 0085b76..086f185 100644 --- a/Update/onik_014_02.txt +++ b/Update/onik_014_02.txt @@ -2879,7 +2879,6 @@ void main() OutputLine(NULL, "“………さぁてね。…おじさんにわからないことはないからね…。”", NULL, " this old man doesn't know.\"", Line_Normal); - ClearMessage(); DisableWindow(); DrawSceneWithMask( "bg_118", "down", 0, 0, 1300 ); diff --git a/Update/onik_015.txt b/Update/onik_015.txt index 5f09ec4..f4c67c5 100644 --- a/Update/onik_015.txt +++ b/Update/onik_015.txt @@ -998,7 +998,7 @@ DrawBustshot( 2, "me_se_th_a2", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE ); //「...えっと!w800.........んー.........。@ - PlaySE(3, "S01/01/120300163", 256, 64); + PlaySE(3, "S01/03/120300163", 256, 64); OutputLine(NULL, "「…えっと", NULL, "\"...Uhh!", Line_ContinueAfterTyping); @@ -1070,7 +1070,7 @@ //「え、あ!!w1000......まぁね......転校したし......。@ - PlaySE(3, "S01/01/120300166", 256, 64); + PlaySE(3, "S01/03/120300166", 256, 64); OutputLine(NULL, "「え、あ!", NULL, "\"Huh? Ah!", Line_ContinueAfterTyping); @@ -1349,6 +1349,7 @@ PlaySE(3, "S01/01/120100655", 256, 64); OutputLine(NULL, "…魅音はないって言ったじゃないか!!!", NULL, " ...And you told me nothing happened!!", Line_WaitForInput); + PlaySE(3, "S01/01/120100656", 256, 64); OutputLine(NULL, " バラバラ殺人があったのによ!!!", NULL, " When someone was dismembered and murdered!!", Line_WaitForInput); PlaySE(3, "S01/01/120100657", 256, 64); @@ -1392,8 +1393,8 @@ SetSpeedOfMessage( TRUE, 0, ); + PlaySE(3, "S01/03/120300182", 256, 64); OutputLine(NULL, "「け…圭ちゃん……", - PlaySE(3, "S01/03/120300182", 256, 64); NULL, "\"K-Kei-chan...", Line_ContinueAfterTyping); //!sd SetSpeedOfMessage( FALSE, 0, ); @@ -2919,7 +2920,7 @@ NULL, "I cringed in fear. The only other thing I could do was increase my pace.", Line_Normal); ClearMessage(); DisableWindow(); - DrawSceneWithMask( "bg_045", "left", 0, 0, 300 ); + DrawSceneWithMask( "bg_044", "left", 0, 0, 300 ); //「お話しようよ圭一くん@.........お話!w800お話。......!s200あはははははははははははははは!sd。@ PlaySE(3, "S01/02/120200368", 256, 64); diff --git a/Update/onik_015_03.txt b/Update/onik_015_03.txt index ed1545c..ce377ed 100644 --- a/Update/onik_015_03.txt +++ b/Update/onik_015_03.txt @@ -818,8 +818,7 @@ ClearMessage(); //「……前原さん、!w1000…そいつは!s300………今!sd、ひょっとして…、!w1000………前原さんの…後ろに?¥ - PlaySE(3, " -S01/11/120700554", 256, 64); + PlaySE(3, "S01/11/120700554", 256, 64); OutputLine(NULL, "「……前原さん、", NULL, "\"...Maebara-san...", Line_ContinueAfterTyping);