From d734951261ae06554824a312b0d8207a9af9c69a Mon Sep 17 00:00:00 2001 From: Aurian Date: Tue, 1 May 2018 16:06:58 +0200 Subject: [PATCH] flashback should be good --- Update/onik_015.txt | 22 ++++++---------------- 1 file changed, 6 insertions(+), 16 deletions(-) diff --git a/Update/onik_015.txt b/Update/onik_015.txt index 4af42e3..c68ca76 100644 --- a/Update/onik_015.txt +++ b/Update/onik_015.txt @@ -4454,10 +4454,7 @@ void main() DrawSceneWithMask("black", "down", 0, 0, 300 ); //■回想 - DisableWindow(); - DrawFilm( 2, 153, 153, 102, 255, 0, 0, FALSE ); - DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE ); - DrawScene("background/ma_j3_01", 1000 ); + DrawScene("flashback/ma_j3_01", 1000 ); FadeOutBGM( 1, 1000, TRUE ); FadeOutBGM( 2, 1000, TRUE ); @@ -4806,7 +4803,6 @@ void main() SetValidityOfInput( FALSE ); SetValidityOfWindowDisablingWhenGraphicsControl( FALSE ); // FadeBustshotWithFiltering( 2, "right", 1, FALSE, 0, 0, 300, TRUE ); - FadeFilm( 0, TRUE ); PlaySE( 4, "wa_008", 128, 64 ); WaitToFinishSEPlaying(4); //SetValidityOfInput( FALSE ); @@ -4839,9 +4835,7 @@ void main() SetValidityOfInput( FALSE ); PlaySE( 4, "wa_008", 128, 64 ); - DrawFilm( 2, 153, 153, 102, 255, 0, 200, FALSE ); - DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 200, FALSE ); - DrawScene("scene/102", 200); + DrawScene("flashback/scene102", 200); WaitToFinishSEPlaying(4); PlaySE( 4, "wa_009", 128, 64 ); ShakeScreen( 1, 50, 20, 3, 0, ); @@ -4877,8 +4871,7 @@ void main() //print 6 DisableWindow(); DrawSceneWithMask("black", "up", 0, 0, 1300 ); - DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1300, FALSE ); - DrawSceneWithMask("background/ma_j3_01", "down", 0, 0, 1300 ); + DrawSceneWithMask("flashback/ma_j3_01", "down", 0, 0, 1300 ); StopSE( 4 ); @@ -5618,8 +5611,7 @@ void main() ClearMessage(); DisableWindow(); - DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1300, FALSE ); - DrawSceneWithMask("background/ma_j3", "up", 0, 0, 1300 ); + DrawSceneWithMask("flashback/ma_j3", "up", 0, 0, 1300 ); //「オヤシロさまが...か......。@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } @@ -5743,8 +5735,7 @@ void main() NULL, "Long ago, Hinamizawa was feared and respected as the village of ogres.", Line_Normal); ClearMessage(); DisableWindow(); - DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE ); - DrawScene("background/oni1", 1000 ); + DrawScene("flashback/oni1", 1000 ); //「ふもとの村人たちは鬼たちを崇めていました@で、鬼ヶ淵は神聖な土地なので絶対に不可侵@むやみに立ち入るとオヤシロさまの祟りがある、とされてきたんです。@ if (GetGlobalFlag(GADVMode)) { OutputLine("大石", NULL, "Ooishi", NULL, Line_ContinueAfterTyping); } @@ -5817,8 +5808,7 @@ void main() ClearMessage(); DisableWindow(); - DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE ); - DrawScene("background/ma_j3_01", 1000 ); + DrawScene("flashback/ma_j3_01", 1000 ); //「つまり......オヤシロさまってのは、守り神ってよりも...監視者なんですね@ この地を外界から隔離しようとする。@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }