fixed typo that made a ps3 sprite appear

This commit is contained in:
Aurian
2018-05-18 09:01:30 +02:00
committed by GitHub
parent 42b0a9325c
commit e6f051d7df

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@@ -2860,7 +2860,7 @@ void main()
ClearMessage(); ClearMessage();
DisableWindow(); DisableWindow();
ModDrawCharacter(3, 3, "sprite/normal/me3_tokui_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE ); ModDrawCharacter(3, 3, "sprite/normal/me3_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
//「はいはい@急いで着替えないとね~@次の授業に遅れんなよ~!@ //「はいはい@急いで着替えないとね~@次の授業に遅れんなよ~!@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }