Fix Lipsync
This commit is contained in:
@@ -16,12 +16,12 @@ void main()
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DrawScene( "black", 1000 );
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PlayBGM( 1, "msys12", 128, 0 );
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DrawScene( "bg_108", 1000 );
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ModDrawCharacterWithFiltering(3, 2, "character/re1a_defA1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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ModDrawCharacterWithFiltering(3, 2, "character/normal/re1a_defA1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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//「最近、圭一くんの元気がないね@機嫌が悪いのかな。@
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ClearMessage();
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200042", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200042", 256, TRUE);
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OutputLine(NULL, "「最近、圭一くんの元気がないね。",
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NULL, "\"Keiichi-kun's been feeling down lately.", Line_Continue);
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Wait (2800);
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@@ -31,11 +31,11 @@ void main()
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DisableWindow();
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ModDrawCharacterWithFiltering(1, 3, "character/me1a_WinkA1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
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ModDrawCharacterWithFiltering(1, 3, "character/normal/me1a_WinkA1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
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//「さぁてどうしたんだろうね@生理でも来てんじゃないのー?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300032", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300032", 256, TRUE);
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OutputLine(NULL, "「さぁてどうしたんだろうね。",
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NULL, "\"I wonder.", Line_Continue);
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Wait (2400);
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@@ -45,22 +45,22 @@ void main()
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DisableWindow();
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ModDrawCharacter(3, 2, "character/re1a_hauA1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 2, "character/normal/re1a_hauA1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「みみ、魅ぃちゃんそれ下品...!@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200043", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200043", 256, TRUE);
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OutputLine(NULL, "「み、魅ぃちゃんそれ飛躍しすぎ…!」",
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NULL, "\"M-M-Mii-chan, that's a logic leap...!\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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DisableWindow();
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ModDrawCharacter(1, 3, "character/me1b_WaraiA1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
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ModDrawCharacter(1, 3, "character/normal/me1b_WaraiA1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
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//「うっひゃっひゃっひゃっひゃ!!¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300033", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300033", 256, TRUE);
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OutputLine(NULL, "「うっひゃっひゃっひゃっひゃ!!」",
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NULL, "\"Uhyak hyak hyak hyak!!\"", Line_Normal);
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ClearMessage();
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@@ -69,7 +69,7 @@ void main()
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//「......どう思う?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200044", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200044", 256, TRUE);
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OutputLine(NULL, "「……どう思う?」",
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NULL, "\"...What do you think?\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -78,7 +78,7 @@ void main()
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//「さーね。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300034", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300034", 256, TRUE);
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OutputLine(NULL, "「さーね。」",
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NULL, "\"Don't know.\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -87,7 +87,7 @@ void main()
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//「.........。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200045", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200045", 256, TRUE);
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OutputLine(NULL, "「………。」",
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NULL, "\"...\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -96,7 +96,7 @@ void main()
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//「圭ちゃん、ひょっとして...@.........かな?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300035", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300035", 256, TRUE);
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OutputLine(NULL, "「圭ちゃん、ひょっとして…。",
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NULL, "\"Could be that Kei-chan...", Line_Continue);
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Wait (2000);
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@@ -107,14 +107,14 @@ void main()
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//「......わかんない。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200046", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200046", 256, TRUE);
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OutputLine(NULL, "「……わかんない。」",
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NULL, "\"...I don't know.\"", Line_Normal);
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ClearMessage();
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//「あの日、圭ちゃんと車で話してたの、中年のでっぷりした男だったんでしょ?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300036", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300036", 256, TRUE);
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OutputLine(NULL, "「あの日、圭ちゃんと車で話してたの、中年のでっぷりした男だったんでしょ?」",
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NULL, "\"That day, Kei-chan was in that car talking to some tubby middle-aged guy, right?\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -122,7 +122,7 @@ void main()
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//「うん@間違いない。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200047", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200047", 256, TRUE);
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OutputLine(NULL, "「うん。",
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NULL, "\"Yeah.", Line_Continue);
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Wait (800);
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@@ -133,7 +133,7 @@ void main()
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//「大石のヤツ、圭ちゃんに何を吹き込んでるのかなぁ...。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300037", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300037", 256, TRUE);
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OutputLine(NULL, "「大石のヤツ、圭ちゃんに何を吹き込んでるのかなぁ…。」",
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NULL, "\"That Ooishi, he probably fed him something fishy...\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -141,7 +141,7 @@ void main()
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//「真剣そうだったよ@圭一くんは顔面蒼白だった。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200048", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200048", 256, TRUE);
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OutputLine(NULL, "「真剣そうだったよ。",
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NULL, "\"He looked serious.", Line_Continue);
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Wait (1600);
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@@ -151,7 +151,7 @@ void main()
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//「.........あのねぇ@レナはよく知らないだろうけど@/
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300038", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300038", 256, TRUE);
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OutputLine(NULL, "「………あのねぇ、",
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NULL, "\"You see...", Line_Continue);
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Wait (1400);
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@@ -162,7 +162,7 @@ void main()
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PlaySE( 4, "wa__024", 128, 64 );
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//実はあいつ、オヤシロさまの使いなんだよ。@
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ModPlayVoiceLS(3, 3, "s20/03/440300039", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300039", 256, TRUE);
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OutputLine(NULL, "実はあいつ、オヤシロさまの使いなんだよ。」",
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NULL, " But he's actually the messenger of Oyashiro-sama.\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -170,7 +170,7 @@ void main()
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//「え@ 何の話?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200049", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200049", 256, TRUE);
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OutputLine(NULL, "「え?",
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NULL, "\"Huh?", Line_Continue);
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Wait (800);
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@@ -181,7 +181,7 @@ void main()
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//「あいつが現れるとね、...必ず鬼隠しが起こるの@......本当だよ。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300040", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300040", 256, TRUE);
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OutputLine(NULL, "「あいつが現れるとね、…必ず鬼隠しが起こるの。",
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NULL, "\"Whenever he shows up... someone is demoned away.", Line_Continue);
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Wait (5800);
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@@ -192,7 +192,7 @@ void main()
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//「............あれ@ そうなの?¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200050", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200050", 256, TRUE);
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OutputLine(NULL, "「…………あれ?",
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NULL, "\"...Oh?", Line_Continue);
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Wait (1000);
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@@ -202,7 +202,7 @@ void main()
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//「......一昨年、梨花ちゃんのお母さんが入水したでしょ@ その直前に大石が尋問してたんだよ。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300041", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300041", 256, TRUE);
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OutputLine(NULL, "「……一昨年、梨花ちゃんのお母さんが入水したでしょ?",
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NULL, "\"...The year before last, when Rika-chan's mom drowned, right?", Line_Continue);
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Wait (3000);
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@@ -213,7 +213,7 @@ void main()
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//「.........そう言えば、悟史くんが転校する前にもいたね。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200051", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200051", 256, TRUE);
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OutputLine(NULL, "「………そう言えば、悟史くんが転校する前にもいたね。」",
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NULL, "\"...Now that you mention it, he was around before Satoshi-kun transferred out, too.\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -221,7 +221,7 @@ void main()
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//「転校~@ あはははははは、レナはいいヤツだよなぁ。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300042", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300042", 256, TRUE);
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OutputLine(NULL, "「転校〜?",
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NULL, "\"Transferred~?", Line_Continue);
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Wait (1600);
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@@ -231,7 +231,7 @@ void main()
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//「で、今度は圭一くんの前に現れたんだ@......じゃあ圭一くんも鬼隠しになっちゃう?@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200052", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200052", 256, TRUE);
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OutputLine(NULL, "「で、今度は圭一くんの前に現れたんだ。",
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NULL, "\"So this time he's appeared before Keiichi-kun...", Line_Continue);
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Wait (3800);
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@@ -242,7 +242,7 @@ void main()
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//「........................。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 3, "s20/03/440300043", 256);
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ModPlayVoiceLS(3, 3, "s20/03/440300043", 256, TRUE);
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OutputLine(NULL, "「……………………。」",
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NULL, "\"...\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -251,7 +251,7 @@ void main()
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//「........................。¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200053", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200053", 256, TRUE);
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OutputLine(NULL, "「……………………。」",
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NULL, "\"...\"", Line_Normal);
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ClearMessage();
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@@ -264,8 +264,8 @@ void main()
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NULL, " And then it was suddenly interrupted...", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 2, "character/re1a_defA1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE );
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ModDrawCharacter(1, 3, "character/me1b_WaraiA1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE );
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ModDrawCharacter(3, 2, "character/normal/re1a_defA1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE );
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ModDrawCharacter(1, 3, "character/normal/me1b_WaraiA1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE );
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FadeBustshot( 5, FALSE, 0, 0, 0, 0, 3000, TRUE );
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if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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@@ -273,8 +273,8 @@ void main()
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// ...哄笑だった¥
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>&<color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 2, "s20/02/440200054", 256);
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ModPlayVoiceLS(4, 3, "s20/03/440300044", 256);
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ModPlayVoiceLS(3, 2, "s20/02/440200054", 256, TRUE);
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ModPlayVoiceLS(4, 3, "s20/03/440300044", 256, TRUE);
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OutputLine(NULL, " …哄笑だった。",
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NULL, "By loud laughter...", Line_Normal);
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ClearMessage();
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