Fixed extra underscore in sound effects

This commit is contained in:
Kiruku
2015-05-21 16:50:09 -04:00
parent 7822fed47e
commit f45f4802b5
9 changed files with 182 additions and 182 deletions

View File

@@ -164,7 +164,7 @@
DisableWindow();
FadeOutBGM( 1, 1000, TRUE );
FadeOutBGM( 2, 1000, TRUE );
PlaySE( 4, "wa__020", 128, 64 );
PlaySE( 4, "wa_020", 128, 64 );
DrawSceneWithMask( "bg_192", "left", 0, 0, 200 );
// 大石の向かいの席の男が受話器を振っている@
@@ -338,7 +338,7 @@
NULL, "His voice was quivering and hoarse...", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
PlaySE( 4, "wa__023", 128, 64 );
PlaySE( 4, "wa_023", 128, 64 );
// ……まさか、電話をかけながら、すでに何者かに囲まれている?!!w3000
OutputLine(NULL, " ……まさか、電話をかけながら、すでに何者かに囲まれている?!",
@@ -2219,7 +2219,7 @@ S01/11/120700554", 256, 64);
DisableWindow();
DrawScene( "white", 100 );
PlaySE( 4, "wa__036", 128, 64 );
PlaySE( 4, "wa_036", 128, 64 );
DrawScene( "End_1", 100 );
// DrawScene( "End_2", 200 );
DrawScene( "End_3", 4000 );
@@ -2256,15 +2256,15 @@ S01/11/120700554", 256, 64);
//setwindow 31,16,22,16,26,26,0,2,20,1,1,#ffffff,0,0,639,479
// DrawSceneWithMask( "s_jump_back", "4", 0, 0, 1000 );
PlaySE( 4, "wa__041", 128, 64 );
PlaySE( 4, "wa_041", 128, 64 );
DrawSceneWithMask( "Ex_otsu", "5", 0, 0, 1000 );
Wait( 10000 );
// DrawSceneWithMask( "s_jump_back", "4", 0, 0, 1000 );
// PlaySE( 4, "wa__041", 128, 64 );
// PlaySE( 4, "wa_041", 128, 64 );
// DrawSceneWithMask( "Ex_Tips", "5", 0, 0, 1000 );
// Wait( 10000 );
// DrawSceneWithMask( "s_jump_back", "4", 0, 0, 1000 );
// PlaySE( 4, "wa__041", 128, 64 );
// PlaySE( 4, "wa_041", 128, 64 );
// DrawSceneWithMask( "Ex_jump", "5", 0, 0, 1000 );
// Wait( 10000 );