@@ -381,9 +381,7 @@ void main()
|
||||
|
||||
DisableWindow();
|
||||
DrawScene("black", 500 );
|
||||
DrawFilm( 2, 153, 153, 102, 255, 0, 0, FALSE );
|
||||
DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE );
|
||||
DrawScene("background/kawa4", 3000 );
|
||||
DrawScene("flashback/kawa4", 3000 );
|
||||
|
||||
//「ダムの計画が決まったのは7~8年くらい前なんだ@黒部に次ぐ巨大な計画だったと聞いてるね。¥
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#945c44>富竹</color>", NULL, "<color=#945c44>Tomitake</color>", NULL, Line_ContinueAfterTyping); }
|
||||
@@ -510,8 +508,6 @@ void main()
|
||||
|
||||
DisableWindow();
|
||||
DrawScene("black", 500 );
|
||||
FadeFilm( 0 , TRUE );
|
||||
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 0, TRUE );
|
||||
DrawSceneWithMask("background/y_kawa3", "down", 0, 0, 1300 );
|
||||
ModDrawCharacter(3, 8, "sprite/night/tomi1_def_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
|
||||
|
||||
@@ -615,9 +611,7 @@ void main()
|
||||
|
||||
DisableWindow();
|
||||
DrawScene("black", 500 );
|
||||
DrawFilm( 2, 153, 153, 102, 255, 0, 0, FALSE );
|
||||
DrawBustshot(1, "append/waku_b", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 1000, FALSE );
|
||||
DrawSceneWithMask("background/y_damu2", "up", 0, 0, 1300 );
|
||||
DrawSceneWithMask("flashback/y_damu2", "up", 0, 0, 1300 );
|
||||
|
||||
// ダム工事の現場の人たちで喧嘩があり、被害者を殺してしまったという@
|
||||
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
|
||||
@@ -717,8 +711,6 @@ void main()
|
||||
|
||||
DisableWindow();
|
||||
DrawScene("black", 500 );
|
||||
FadeFilm( 0 , TRUE );
|
||||
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 0, TRUE );
|
||||
DrawSceneWithMask("scene/103a", "down", 0, 0, 1300 );
|
||||
|
||||
// DrawBustshotWithFiltering( 1, "night/ta_si_wa_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
|
||||
@@ -2824,7 +2816,7 @@ void main()
|
||||
|
||||
|
||||
DisableWindow();
|
||||
ModDrawCharacter(2, 2, "sprite/night/re2a_hau_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
|
||||
ModDrawCharacter(2, 2, "sprite/night/re2a_kaii_a1_", "1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
|
||||
|
||||
|
||||
//「はぅ…!!w300 …………ぅ、うん@ 聞こえるくらい、大きな声を出すね!¥
|
||||
|
||||
Reference in New Issue
Block a user