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Author SHA1 Message Date
sneedmaster
9f55c1bb2d Textová CG 2025-12-22 00:03:29 +01:00
sneedmaster
81e2f733da Odstranění CI skriptů 2025-12-16 23:20:51 +01:00
sneedmaster
938ae3bf79 nureadme
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Generate Compiled Scripts Pull Request / Build DLL and Standalone Compiler (3.8) (push) Has been cancelled
2025-12-16 13:30:31 +01:00
16 changed files with 37 additions and 136 deletions

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# Configuration for welcome - https://github.com/behaviorbot/welcome
# Configuration for new-issue-welcome - https://github.com/behaviorbot/new-issue-welcome
# Comment to be posted to on first time issues
newIssueWelcomeComment: >
Hello, I'm a bot! I have a few things I want to share that can make your issue a lot simpler to understand. 😊
Important for DRM-free copies! If you game does not have voices, there's a big chance you are running an old version of the game, **and that means it is incompatible with our patch.** Check inside your ``StreamingAssets`` folder if you have a ``CompiledUpdateScripts`` folder. If it's not there... then go in the MangaGamer store and download the game again. Steam users don't have to worry about this!
1. Did you remember to properly describe what is happening (or what you found)? Giving some clues such as where it happens (like a line of dialog exactly like the one displayed in the game) helps a lot!
2. If you are having issues **installing** the patch, did you notice anything strange? Any errors in the command line window that appears while installing the patch?
3. Please post your computer specs! Knowing if you are running Windows, Mac or Linux helps a lot when answering to issues. If you don't know how to find your computer specs, running ``dxdiag`` might help on Windows. Press ``Windows+R`` and type ``dxdiag``. In the screen that will appear you can find a button that saves your computer info. Attach that here!
4. Every Higurashi chapter has a feature that saves a log containing all the tech stuff to fix issues. If your game crashes or looks broken, go into ``HigurashiEp0*_Data`` and upload the file ``output_log.txt`` for us. :)

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name: Generate Compiled Scripts Pull Request
on:
- push
- pull_request
jobs:
dll_build:
name: Build DLL and Standalone Compiler
runs-on: ubuntu-22.04
permissions:
contents: write
strategy:
matrix:
python-version: [3.8]
steps:
- name: Force git to use CRLF (on ubuntu runner, will checkout as LF otherwise)
run: git config --global core.autocrlf true # Forces LF on the server to convert to CRLF locally
- name: Checkout the script repository
uses: actions/checkout@v4
- name: Checkout the higurashi-assembly (DLL) repository
uses: actions/checkout@v4
with:
repository: 07th-mod/higurashi-assembly
ref: oni-mod
path: ./dll/
# Note: This uses the mono bundled with Ubuntu to build the project
- name: Compile DLL
run: msbuild /p:Configuration=Release
working-directory: ./dll/
- name: Compile standalone Higurashi Script Compiler
run: msbuild /p:Configuration=ScriptCompiler
working-directory: ./dll/
- name: Save Git Hash
run: >-
git show --pretty="format:Commit: %H %d%nDate: %cs%n%n%B" --no-patch > ./bin/Release/Assembly-CSharp.version.txt
working-directory: ./dll/
- name: Move bin/ folder out of dll/ folder
run: mv ./dll/bin/ .
# At this point the following important files should exist in the './bin/' folder
# ./bin/ScriptCompiler/System.Core.dll
# ./bin/ScriptCompiler/Antlr3.Runtime.dll
# ./bin/ScriptCompiler/HigurashiScriptCompiler.exe
# ./bin/Release/Assembly-CSharp.dll
# ./bin/Release/Assembly-CSharp.version.txt
- name: Run Release Script
id: run_release
run: |
curl -OJ https://raw.githubusercontent.com/07th-mod/higurashi_release/master/deploy_higurashi/deploy_higurashi.py
python deploy_higurashi.py ${{ github.event.repository.name }}
rm deploy_higurashi.py
# Publish a release
- name: Release
uses: softprops/action-gh-release@v2
if: startsWith(github.ref, 'refs/tags/') # only publish tagged commits
with:
files: |
output/*.zip
draft: true
name: ${{ steps.run_release.outputs.release_name }} # This output is set in the 'deploy_higurashi.py' script above
body: |
## Install/Update Instructions
We **HIGHLY** recommend using [our installer](https://github.com/07th-mod/python-patcher/releases/latest) to install the mod automatically, instead of the files on this page.
----
**DO NOT USE THE FILES BELOW UNLESS YOU REALLY WANT TO INSTALL MANUALLY, AND HAVE READ THE MANUAL INSTALL INSTRUCTIONS**
**THIS PAGE ONLY CONTAINS ONE PART OF THE PATCH. YOU NEED OTHER FILES FOR THE MOD TO WORK**
If you really want to install manually, follow the [manual install instructions](https://07th-mod.com/wiki/Higurashi/Manual-Installation/).
----
# Changelog
- [PUT CHANGELOG ITEMS HERE]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

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# PS3 Voice and Graphics Patch # Český patch pro Onikakushi na bázi 07th-Mod
#### For Higurashi No Naku Koro Ni - Chapter 1 Onikakushi
> This repository **only** hosts the script files and a few voice files needed to fix bugs, check our [wiki](https://07th-mod.com/wiki/Higurashi/Higurashi-Getting-started) for instructions on how to install the patch! Tento repositář je fork toho od vývojářů 07th-Mod, který nahrazuje assety těmi, které jsou obsaženy v těch pro konzole. Tento fork je zaměřený na dodatečný překlad hry do češtiny. Tento repozitář konrétně obsahuje patch pro epizodu první, Onikakushi.
This patch aims to combine the efforts of the ps3 voice patch and the ps3 sprites/background patch, and fill in missing voice files not covered by the original voice patch. Pro více informací a zasloužené titulky autorů, bez kterých by tento projekt nebyl uskutečnitelný, se prosím podívejte na [původní repozitář](https://github.com/07th-mod/onikakushi).
# Installing the patch
> [Check our wiki](https://07th-mod.com/wiki/).
# Releases
https://github.com/07th-mod/onikakushi/releases/
This repository is in constant change. Sometimes new releases might get on hold until there is enough content to push a new patch. If the latest patch has a bug that seems to be already fixed in the repository, try downloading the master file. The master file will always have the latest files, regardless of the current release being outdated or not.
# Developing with us
Usually, older contributors are welcome to join the repository and push their own changes without supervision. However, you can also aid the development just by forking the repository and working on your own changes. After you are done, commit the changes, make a pull request and if it's good enough, the changes will be merged. Both approaches are more than welcome!
# Credits
- @enumag - For coding the new automation script
- @Grelo - For updating the graphics patch entirely
- Anon - For giving us the PS3 files and scripts
- TheGuraGuraMan - For making the Sprite/BGM Patch
- Another Anon - For providing the watermark-less window
- @Norgus - For helping us reach v2 with thousands of fixes
- @IrlPM - For helping with the 1440p Sprites and a lot of new features
- @idealpersona and drojf - For Making the Movie Support
- @Inochi-PM - For making the whole new UI.

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# Manuál stylu
## Přepisy japonštiny
- Obecně známé termíny: využít český přepis
- Období Šówa
- samuraj
- šintoismus
- jakuza
- Tokio, Kjóto, Ósaka
- _Obecně, pokud to má stránku na české Wikipedii a existuje v reálném životě, použijeme český přepis_
- Termíny specifické pro Higurashi: využít Hepburn
- Keiichi Maebara
- Hinamizawa
- Tatarigoroshi-hen
- Oyashiro-sama
- _"Macuribajaši" působí nepřirozeně a **narušuje dohledatelnost** existujících materiálů_
## Honorifika
- -san, -sama, -chan, apod.
- Je to velmi slozité rozhodnutí a trochu to bolí, ale vynecháme je
- S českým skloňováním absolutně nejsou v souladu a překlad by nevyhnutelně zněl nepřirozeně, kdyby jsme se je pokusili zachovat
- Pokud je to možné, pokusíme se najít tónální ekvivalentu, která zní dobře i v češtině
- -san ve formálním kontextu, -sama v kontextu zákazníka: pan, paní
- -sensei: pan doktor, učitel...
- apod.
## Fonty
- Uživatelské rozhraní: Hiragino Sans, v případě patkových písem Hiragino Mincho ProN, styly W3 a W6
- Většina textových CG (tyuui, Bernkastel, apod.): Hiragino Mincho ProN, styl W3
- Monology, poetické části, "titulek kapitoly" v den Watanagashi: Minion Pro, styl Medium Italic
- Zvýraznění subjektivních, lyrických nebo metaforických pasáží