void main() { } void dialog000() { //斧。!w2000 if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, "鉈。", NULL, " was a hatchet.", Line_ContinueAfterTyping); } void dialog001() { // ...だがあの斧はなんだよッ?@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " …だがあの鉈はなんだよッ?!", NULL, "But for that hatchet!?", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } // ごまかしも何もない!!@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " ごまかしも何もない!!!", NULL, "There was no excuse for that!!!", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } // そのまんまの...斧だッ?!?¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " そのまんまの…鉈だッ?!?!", NULL, "A hatchet... just like that!!??", Line_Normal); ClearMessage(); } void dialog002() { //「じゃあその斧は何だよッ?!@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "ps3/s01/01/120100687", 256, TRUE); OutputLine(NULL, "「じゃあその鉈は何だよッ?!」", NULL, "\"Then what about that hatchet!?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog003() { // ...そして頭上で両手が組まれた時、そこには斧が握られていた@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " …そして頭上で両手が組まれた時、そこには鉈が握られていた。", NULL, "...Then as both of her hands met above her head... the hatchet that she held came into focus.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog004() { // レナはそのまま、斧を振り上げたまま、厳かに口を開いた...@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " レナはそのまま、鉈を振り上げたまま、厳かに口を開いた…。", NULL, "Rena stayed like that, with that hatchet raised above her head, and solemnly opened her mouth...", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } } void dialog005() { // レナは斧を大きく振り上げたまま......さらに一歩踏み込んでくる@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " レナは鉈を大きく振り上げたまま……さらに一歩踏み込んでくる。", NULL, "Rena took one step forward... still holding the hatchet high above her head.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog006() { // 不釣合いな斧の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 不釣合いな鉈の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる。", NULL, "Thrown about by the unbalanced weight of the hatchet, she was sent backwards as if she had been carried off by the wind.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } }