void main()
{
}
void dialog000()
{
// 浮かしてから弱弱中強?@ しかもゲージ技まで持ってやがるッ!!¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 流れるようなコンボ<連続攻撃>?!",
NULL, "Such perfect flow in a combo!?", Line_WaitForInput);
OutputLine(NULL, " しかもダウンした相手に追い討ちまで持ってやがるッ!!!",
NULL, " He's even using followers on the KO'd opponent!!!", Line_Normal);
ClearMessage();
DisableWindow();
FadeBustshot( 1, FALSE, 0, 0, 0, 0, 1000, TRUE );
//「音からして…校長の空中強は多段ヒット技だな?@
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei07470", 256, TRUE);
OutputLine(NULL, "「ジークンドー.<じい拳道>だな?」",
NULL, "\"That's Jeet Kune Do, right?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog001()
{
// それはみんなランディーくん同様、町を歩けばどこかで見かけるようなものばかりだった@
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " それはみんなランディーくん同様、町を歩けばどこかで見かけるようなものばかりだった。",
NULL, "They were all the same as Colonel Randy: stuff you'd see while walking around in town.", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
}
void dialog002()
{
//「…校長先生のエアリアル起動技です。@
if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 5, "s19/05/990500067", 256, TRUE);
OutputLine(NULL, "「…校長先生、超奥義発動です。」",
NULL, "\"...The principal's special launcher move just started.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog003()
{
//「あははは~圭一くん、前屈みだぁぁ……かぁいいかぁいいッ!!@
if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 2, "s19/02/990200368", 256, TRUE);
OutputLine(NULL, "「あははは〜圭一くん、…かぁいいかぁいいッ!!」",
NULL, "\"Ahahaha~ Keiichi-kun is so... kyute kyute!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog004()
{
//「圭一さんは気付きませんの?!@ 校長先生はハゲ頭を恥ずかしがってますの!!@
if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 4, "s19/04/990400135", 256, TRUE);
OutputLine(NULL, "「圭一さんは気付きませんの?!!",
NULL, "\"Keiichi-san, do you not understand!?!", Line_WaitForInput);
ModPlayVoiceLS(3, 4, "s19/04/990400136", 256, TRUE);
OutputLine(NULL, " 校長先生は頭髪が薄いことを恥ずかしがってますの!!」",
NULL, " The principal is ashamed of his thinning hair!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog005()
{
// 第一感想。…胴回りがキツイ@第二感想。胸だけは割りとラク…@第三感想。股間が……………はぅ¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " 第一感想。…胴回りがキツイ。",
NULL, "My first thought... It's tight around the waist.", Line_WaitForInput);
OutputLine(NULL, "第二感想。胸だけは割りとラク…。",
NULL, " Second thought. The chest area was pretty loose...", Line_WaitForInput);
OutputLine(NULL, "……………これ以上は勘弁しろや!",
NULL, " ...... Don't make me elaborate any more!", Line_Normal);
ClearMessage();
}
void dialog006()
{
//「校!s75長ぉぉおおおおぉおおおッ!!! !sd勝負!s70ぅううぅううッ!!!!!」!sd@
if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "s19/01/hr_kei08060", 256, TRUE);
OutputLine(NULL, "「校",
NULL, "\"Princi", Line_Continue);
//!s75
SetSpeedOfMessage( TRUE, 32, );
OutputLine(NULL, "長ぉぉおおおおぉおおおッ!!! ",
NULL, "paaaAaaAal!!!", Line_Continue);
//!sd
OutputLine(NULL, "勝負",
NULL, " I challenge you...", Line_Continue);
//!s70
SetSpeedOfMessage( TRUE, 0, );
OutputLine(NULL, "ぅううぅううッ!!!!!」",
NULL, " hurRrk!!!!!!\"", GetGlobalFlag(GLinemodeSp));
//!sd
SetSpeedOfMessage( FALSE, 0, );
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
PlaySE( 4, "wa_010", 128, 64 );
Wait( 200 );
PlaySE( 4, "wa_010", 128, 64 );
Wait( 200 );
PlaySE( 4, "wa_010", 128, 64 );
Wait( 200 );
// きゅぴーんという音が3回した。3ゲージ技かッ?¥
if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
OutputLine(NULL, " きゅぴーんという音が響いた。いきなり奥義発動かよ?!",
NULL, "A \"zhazhing\" sound echoed loudly. He went straight for the special move!?", Line_Normal);
ClearMessage();
}