void main() { } void dialog000() { // 浮かしてから弱弱中強?@ しかもゲージ技まで持ってやがるッ!!¥ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 流れるようなコンボ<連続攻撃>?!", NULL, "Such perfect flow in a combo!?", Line_WaitForInput); OutputLine(NULL, " しかもダウンした相手に追い討ちまで持ってやがるッ!!!", NULL, " He's even using followers on the KO'd opponent!!!", Line_Normal); ClearMessage(); DisableWindow(); FadeBustshot( 1, FALSE, 0, 0, 0, 0, 1000, TRUE ); //「音からして…校長の空中強は多段ヒット技だな?@ if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "s19/01/hr_kei07470", 256, TRUE); OutputLine(NULL, "「ジークンドー.<じい拳道>だな?」", NULL, "\"That's Jeet Kune Do, right?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog001() { // それはみんなランディーくん同様、町を歩けばどこかで見かけるようなものばかりだった@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " それはみんなランディーくん同様、町を歩けばどこかで見かけるようなものばかりだった。", NULL, "They were all the same as Colonel Randy: stuff you'd see while walking around in town.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } } void dialog002() { //「…校長先生のエアリアル起動技です。@ if (GetGlobalFlag(GADVMode)) { OutputLine("梨花", NULL, "Rika", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 5, "s19/05/990500067", 256, TRUE); OutputLine(NULL, "「…校長先生、超奥義発動です。」", NULL, "\"...The principal's special launcher move just started.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog003() { //「あははは~圭一くん、前屈みだぁぁ……かぁいいかぁいいッ!!@ if (GetGlobalFlag(GADVMode)) { OutputLine("レナ", NULL, "Rena", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 2, "s19/02/990200368", 256, TRUE); OutputLine(NULL, "「あははは〜圭一くん、…かぁいいかぁいいッ!!」", NULL, "\"Ahahaha~ Keiichi-kun is so... kyute kyute!!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } }