void main() { } void dialog000() { //魅音の手が地上1mくらいのところで揺れる。 if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 魅音の手が地上1mくらいのところで揺れる。", NULL, "Mion then lowered her hand to about 1 meter above the ground.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } //「俺は先月引っ越してきたばかりなんだが……?」 if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei00230", 256, TRUE); OutputLine(NULL, "「俺は先月引っ越してきたばかりなんだが……?」", NULL, "\"But you've only known me for a month...\"", Line_Normal); ClearMessage(); DisableWindow(); ModSetLayerFilter(3, 256, "none"); ModDrawCharacter(3, 3, "sprite/me1a_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE ); //「こんなに立派に育ってくれて……おじさん苦労した甲斐があったよ」 if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "ps3/s19/03/990300007", 256, TRUE); OutputLine(NULL, "「こんなに立派に育ってくれて…", NULL, "\"You've grown up so magnificently...", Line_Continue); OutputLine(NULL, "…おじさん苦労した甲斐があったよ」", NULL, " All the trouble this old man had to go through was worth it.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } //ご丁寧にハンカチまで取り出して泣きまねをする。 if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " ご丁寧にハンカチまで取り出して泣きまねをする。", NULL, "She gently took out a handkerchief and pretended to weep into it.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } //朝から土曜8時のノリかよ。 if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " 朝から土曜8時のノリかよ。", NULL, "Just what is she trying to pull off at 8 o'clock in the morning...?", Line_Normal); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); } //「誰が苦労したんだ誰が」 if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei00240", 256, TRUE); OutputLine(NULL, "「誰が苦労したんだ誰が」", NULL, "\"Wasn't it me who went through the trouble there?!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } //「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」 if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "ps3/s19/03/990300008", 256, TRUE); OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ〜」", NULL, "\"You've grown up so much, you even have a beard~!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } //「まだヒゲなんか生えるかっ!」 if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei00250", 256, TRUE); OutputLine(NULL, "「まだヒゲなんか生えるかっ!」", NULL, "\"My beard hasn't started growing yet!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } //「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」 if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "ps3/s19/03/990300009", 256, TRUE); OutputLine(NULL, "「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」", NULL, "\"No, it's already growing. You got yourself a razor for it last week, right?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } //「いや、生えてるね。先週ヒゲ剃り買ったでしょ?」 if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei00260", 256, TRUE); OutputLine(NULL, "「あれは、親父の……って、何でお前が知ってる?」", NULL, "\"That was my father's... Wait, how do you know that?\"", Line_Normal); ClearMessage(); //その問いに、魅音はちっちっち、と人差し指を目の前で振った。 if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " その問いに、魅音はちっちっち、と人差し指を目の前で振った。", NULL, "Mion sneered at the question, and then wagged her index finger right in my face.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " ……何の真似だ。", NULL, "...Just what is she playing at?", Line_Normal); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode) == 0) { ClearMessage(); } DisableWindow(); ModDrawCharacter(3, 3, "sprite/me1a_huteki_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE ); //「あっはっはっは、魅音さんの情報収集能力を舐めちゃあいけないよ?圭ちゃんの昨日の夕食からレナのスリーサイズまで、すべておじさんはお見通しさ」 if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "ps3/s19/03/990300010", 256, TRUE); OutputLine(NULL, "「あっはっはっは、魅音さんの情報収集能力を舐めちゃあいけないよ?", NULL, "\"Hahaha, NEVER underestimate Mion-san's intelligence gathering skills!", Line_WaitForInput); DisableWindow(); ModDrawCharacter(3, 3, "sprite/me1b_tokui_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE ); ModPlayVoiceLS(3, 3, "ps3/s19/03/990300011", 256, TRUE); OutputLine(NULL, " 圭ちゃんの昨日の夕食からレナのスリーサイズまで、すべておじさんはお見通しさ」", NULL, " From your last meal to Rena's measurements, this old man knows it all.\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } //そう言って、不敵に笑う魅音の肩を俺はポンと叩く if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " そう言って、不敵に笑う魅音の肩を俺はポンと叩く", NULL, "My interest piqued, I placed my hand on her shoulder while she was still smirking.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } //「……ちなみにレナのスリーサイズは?」 if (GetGlobalFlag(GADVMode)) { OutputLine("圭一", NULL, "Keiichi", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei00270", 256, TRUE); OutputLine(NULL, "「……ちなみにレナのスリーサイズは?」", NULL, "\"...I'll bite, what are Rena's measurements?\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } DisableWindow(); ModDrawCharacter(3, 3, "sprite/me1b_huteki_a1_", "1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE ); //「……ちなみにレナのスリーサイズは?」 if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "ps3/s19/03/990300012", 256, TRUE); OutputLine(NULL, "「やっぱ気になるぅ?", NULL, "\"Just as I thought, you really want to knoooow?", Line_WaitForInput); //「……ちなみにレナのスリーサイズは?」 ModPlayVoiceLS(3, 3, "ps3/s19/03/990300013", 256, TRUE); OutputLine(NULL, " ちなみに高いよ〜、いくら出す?」", NULL, " By the way, it's expensive~ How much would you pay?\"", Line_Normal); ClearMessage(); //よからぬ交渉に感づいたのか、レナが慌てふためきながらまくし立てた。@ if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); } OutputLine(NULL, " よからぬ交渉に感づいたのか、レナが慌てふためきながらまくし立てた。", NULL, "Catching on to our awful discussion, Rena became flustered and began to ramble in a near panic.", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog001() { if (GetGlobalFlag(GADVMode)) { OutputLine("魅音", NULL, "Mion", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 3, "ps3/s19/03/990300072", 256, TRUE); OutputLine(NULL, "「レナもシカトすんなー!2人がラブラブだって村中に回覧板を」", NULL, "\"Don't you ignore me too, Rena! I'll put out a village-wide circular saying how you two are madly in love!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } } void dialog002() { //「圭一さんのお弁当はきっと貧乏臭くパンの耳に決まってますわ~@ さぁ恥ずかしがらずにお見せなさいな!ほらほら!@ if (GetGlobalFlag(GADVMode)) { OutputLine("沙都子", NULL, "Satoko", NULL, Line_ContinueAfterTyping); } ModPlayVoiceLS(3, 4, "ps3/s19/04/990400015", 256, TRUE); OutputLine(NULL, "「圭一さんのお弁当はみみっちく日の丸弁当に決まってますわ〜!", NULL, "\"Keiichi-san's lunch box is most assuredly a plain, miserly rice and seaweed~!", Line_WaitForInput); ModPlayVoiceLS(3, 4, "ps3/s19/04/990400016", 256, TRUE); OutputLine(NULL, " さぁ恥ずかしがらずにお見せなさいな!ほらほら!」", NULL, " Why don't you just show it to us? Come now!\"", GetGlobalFlag(GLinemodeSp)); if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } }