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onikakushi/Update/zonik_009_vm0x_n01.txt

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void main()
{
}
void dialog000()
{
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei33830_01", 256, TRUE);
OutputLine(NULL, "ちびっ子!",
NULL, " She's tiny!", Line_Continue);
}
void dialog001()
{
//「な、…なぁんだ…@ てっきりおじさんは圭一のかぁいいオットセイかと~!!@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "ps3/s19/03/500300731", 256, TRUE);
OutputLine(NULL, "「な、…なぁんだ…!",
NULL, "\"Oh... Ohhh...!", Line_WaitForInput);
ModPlayVoiceLS(3, 3, "ps3/s19/03/500300732", 256, TRUE);
OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ〜!!」",
NULL, " This old man thought you meant it was Keiichi's... Ahahaha.. haaa!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog002()
{
//「身包み剥いでッ!@ ケツの毛までひん剥いてやるぜぇえぇえッ!!!!@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei34010", 256, TRUE);
OutputLine(NULL, "「身包み剥いでッ!!",
NULL, "\"We'll leave you with nothing!", Line_WaitForInput);
ModPlayVoiceLS(3, 1, "ps3/s19/01/hr_kei34020", 256, TRUE);
OutputLine(NULL, " 地獄の底に叩き落としてやるぜぇえぇえッ!!!!」",
NULL, " And beat you into the depths of hell!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
}
void dialog003()
{
//「…凡カレーに…緊張蚊取線香…オロ波ンCぃッ!!!!w200 どうッ
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "ps3/s19/03/500300718", 256, TRUE);
OutputLine(NULL, "「…カレーに…蚊取線香…昔なつかしのブリキ看板だっ!!!",
NULL, "\"...Pleb Curry... Snake coil incense... nostalgic tin signs from the old days!!!", Line_Continue);
// (backup) SetValidityOfInput( FALSE );
Wait( 400 );
// (backup) SetValidityOfInput( TRUE );
OutputLine(NULL, " どうッ?!?!」",
NULL, " How about this!?!?\"", Line_Normal);
ClearMessage();
}