Add chinese fonts, charset, readme
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assets/fonts/rei-chinese-font-assets/Readme.md
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assets/fonts/rei-chinese-font-assets/Readme.md
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Font objects for Rei (Ch.9) for Chinese
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See scripts\CharacterInfoExtraction\msgothic_2_charset_ZH_and_JP.txt
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Texture is 4096x4096 resolution
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## Material edits to fix font weight and outline
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To fix the font weight and outline, I copied the material settings from my build Unity project and modified the material:
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- "_WeightNormal" was 0 in vanilla, now set to 0.75 (equivalent to 'bold')
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- "_OutlineWidth" was 0.15 ? in vanilla, now set to 0.2. Unsure if the engine overrides this value
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- texture resolution changd from 2048 to 4096, unsure if this changes anything
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- various settings copied from built unity project, unsure if they do anything
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## Charset Used
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Translator supplied 'commonly used 3500 characters', which I merged with JP charset to get `msgothic_2_charset_ZH_and_JP.txt` in the `scripts/CharacterInfoExtraction` folder.
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## Font Used
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"WenQuanYi Micro Hei Mono - Regular"
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