Remove requirement of using Python 3.10 and below

- I added a 'legacy mode' flag to revert https://github.com/HearthSim/UnityPack/pull/101 as it caused problems on Rei
 - I tested the new setup (using custom unitypack) vs old one, and the output .asset files were bit-for-bit identical
This commit is contained in:
drojf
2024-01-25 22:05:37 +11:00
parent bb2ac64e37
commit 33d24e3f38
4 changed files with 4 additions and 6 deletions

View File

@@ -185,7 +185,7 @@ with open(sys.argv[1], "rb") as assetsFile:
bundle = assetsFile.read()
unityVersion = [int(x) for x in bundle[20:28].decode("utf-8").rstrip("\0").split(".")[:2]]
assetsFile.seek(0)
assets = Asset.from_file(assetsFile)
assets = Asset.from_file(assetsFile, legacy_mode=True)
for edit in edits:
edit.getAssetInfo(assets, bundle)
edits = [x for x in edits if x.id != None]

View File

@@ -133,7 +133,7 @@ with open(sys.argv[1], "rb") as assetsFile:
edits = newEdits
assetsFile.seek(0)
assets = Asset.from_file(assetsFile)
assets = Asset.from_file(assetsFile, legacy_mode=True)
for id, obj in assets.objects.items():
for edit in edits:
edit.checkObject(id, obj, bundle)