Merge branch 'Unity2019'
This commit is contained in:
147
scripts/BinaryTemplates/Unity2019.4Sprite.tcl
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147
scripts/BinaryTemplates/Unity2019.4Sprite.tcl
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@@ -0,0 +1,147 @@
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little_endian
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proc align {size alignment} {
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set extra [expr $size % $alignment]
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set newExtra [expr $extra > 0 ? $alignment : 0]
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return [expr $size - $extra + $newExtra]
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}
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proc alignPos {alignment} {
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goto [align [pos] $alignment]
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}
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proc pptr {name} {
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section $name {
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int32 "m_FileID"
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int64 "m_PathID"
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}
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}
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proc rectf {name} {
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section $name {
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float "x"
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float "y"
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float "width"
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float "height"
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}
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}
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proc vector2f {name} {
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section $name {
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float "x"
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float "y"
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}
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}
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proc vector3f {name} {
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section $name {
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float "x"
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float "y"
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float "z"
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}
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}
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proc vector4f {name} {
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section $name {
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float "x"
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float "y"
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float "z"
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float "w"
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}
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}
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set nameLen [uint32 "Name Length"]
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str [align $nameLen 4] "utf8" "Name"
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rectf "m_Rect"
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vector2f "m_Offset"
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vector4f "m_Border"
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float "m_PixelsToUnits"
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vector2f "m_Pivot"
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uint32 "m_Extrude"
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uint8 "m_IsPolygon"
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alignPos 4
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section "m_RenderDataKey" {
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uuid "first"
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int64 "second"
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}
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uint32 "m_AtlasTags.size"
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pptr "m_SpriteAtlas"
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section "m_RD" {
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pptr "texture"
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pptr "alphaTexture"
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section "secondaryTextures" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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# TODO: What are these?
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}
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}
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section "m_SubMeshes" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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section "Submesh" {
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uint32 "firstByte"
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uint32 "indexCount"
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int32 "topology"
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uint32 "baseVertex"
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uint32 "firstVertex"
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uint32 "vertexCount"
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section "localAABB" {
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vector3f "m_Center"
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vector3f "m_Extent"
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}
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}
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}
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}
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section "m_IndexBuffer" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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uint8 "data"
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}
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}
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section "m_VertexData" {
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uint32 "m_VertexCount"
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section "m_Channels" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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section "ChannelInfo" {
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uint8 "stream"
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uint8 "offset"
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uint8 "format"
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uint8 "dimension"
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}
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}
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}
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set dlen [uint32 "dataSize"]
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bytes $dlen "data"
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}
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section "m_Bindpose" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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# TODO: What are these
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}
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}
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rectf "textureRect"
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vector2f "textureRectOffset"
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vector2f "atlasRectOffset"
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uint32 "settingsRaw"
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vector4f "uvTransform"
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float "downscaleMultiplier"
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}
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section "m_PhysicsShape" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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section "Entry" {
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set blen [int32 "size"]
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for {set j 0} {$j < $blen} {incr j} {
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vector2f "data"
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}
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}
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}
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}
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section "m_Bones" {
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set alen [int32 "size"]
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for {set i 0} {$i < $alen} {incr i} {
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# TODO: What are these
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}
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}
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@@ -32,12 +32,17 @@ class AssetEdit:
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output = len(self.name).to_bytes(4, byteorder="little")
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output += self.name.encode("utf-8")
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output += b"\0" * ((4 - len(self.name)) % 4)
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if unityVersion[0] == 2019:
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output += (4).to_bytes(4, byteorder="little") # m_ForcedFallbackFormat
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output += (0).to_bytes(4, byteorder="little") # m_DownscaleFallback
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output += image.width.to_bytes(4, byteorder="little")
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output += image.height.to_bytes(4, byteorder="little")
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output += len(imageData).to_bytes(4, byteorder="little")
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output += (4).to_bytes(4, byteorder="little") # m_TextureFormat
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output += (1).to_bytes(4, byteorder="little") # m_MipCount
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output += b"\0\x01\0\0" # Flags
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if unityVersion[0] == 2019:
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output += (0).to_bytes(4, byteorder="little") # m_StreamingMipmapsPriority
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output += (1).to_bytes(4, byteorder="little") # m_ImageCount
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output += (2).to_bytes(4, byteorder="little") # m_TextureDimension
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output += (2).to_bytes(4, byteorder="little") # m_FilterMode
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@@ -45,7 +50,7 @@ class AssetEdit:
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output += (0).to_bytes(4, byteorder="little") # m_MipBias
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if unityVersion[0] == 5:
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output += (1).to_bytes(4, byteorder="little") # m_WrapMode
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elif unityVersion[0] == 2017:
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elif unityVersion[0] == 2017 or unityVersion[0] == 2019:
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output += (1).to_bytes(4, byteorder="little") * 3 # m_wrap{U,V,W}
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else:
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sys.stderr.write("Warning: Unrecognized Unity version: " + str(unityVersion[0]))
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