Use unity versions in archive names

This commit is contained in:
Jáchym Toušek
2019-05-18 08:18:08 +02:00
parent 42b9aa0909
commit 377a36455d
5 changed files with 41 additions and 55 deletions

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Width:  |  Height:  |  Size: 32 KiB

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@@ -1,15 +1,16 @@
cargo run onikakushi steam win
cargo run onikakushi steam unix
cargo run watanagashi steam win
cargo run watanagashi steam unix
cargo run tatarigoroshi steam win
cargo run tatarigoroshi steam unix
cargo run tatarigoroshi mg win
cargo run tatarigoroshi mg unix
cargo run himatsubushi steam win
cargo run himatsubushi steam unix
cargo run meakashi steam win
cargo run meakashi steam unix
cargo run meakashi gog win
cargo run tsumihoroboshi steam win
cargo run tsumihoroboshi steam unix
cargo run onikakushi 5.2.2f1 win
cargo run onikakushi 5.2.2f1 unix
cargo run watanagashi 5.2.2f1 win
cargo run watanagashi 5.2.2f1 unix
cargo run tatarigoroshi 5.4.0f1 win
cargo run tatarigoroshi 5.4.0f1 unix
cargo run tatarigoroshi 5.3.5f1 win
cargo run tatarigoroshi 5.3.4p1 unix
cargo run himatsubushi 5.4.1f1 win
cargo run himatsubushi 5.4.1f1 unix
cargo run meakashi 5.5.3p3 win
cargo run meakashi 5.5.3p3 unix
cargo run meakashi 5.5.3p1 win
cargo run meakashi 5.5.3p1 unix
cargo run tsumihoroboshi 5.5.3p3 win
cargo run tsumihoroboshi 5.5.3p3 unix

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@@ -1,9 +1,8 @@
import os
from sys import argv
path = argv[1]
assetsbundlePath = argv[1]
assetsbundlePath = os.path.join(path, "sharedassets0.assets")
if os.path.exists(assetsbundlePath):
with open(assetsbundlePath, "rb") as assetsBundle:
unityVersion = assetsBundle.read(28)[20:].decode("utf-8").rstrip("\0")

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@@ -11,7 +11,7 @@ use inflector::Inflector;
fn main() {
let args: Vec<String> = env::args().collect();
let chapter = &args[1];
let platform = &args[2];
let unity = &args[2];
let system = &args[3];
let mut chapters = HashMap::new();
@@ -29,11 +29,11 @@ fn main() {
let arc_number = chapters.get(chapter).unwrap();
let arc_type = if arc_number <= &4 { "question_arcs" } else { "answer_arcs" };
let assets = format!("assets/vanilla/{}/{}/{}/sharedassets0.assets", chapter, platform, system);
let assets = format!("assets/vanilla/{}/{}-{}/sharedassets0.assets", &chapter, &system, &unity);
let directory_assets = "output/assets";
let directory_data = format!("output/HigurashiEp{:02}_Data", arc_number);
let emip = format!("{}/{}_{}_{}.emip", &directory_data, &chapter, &platform, &system);
let archive = format!("{}-UI_{}_{}.7z", &chapter.to_title_case(), &platform, &system);
let directory_data = format!("output/HigurashiEp{:02}_Data", &arc_number);
let emip = format!("{}/{}_{}_{}.emip", &directory_data, &chapter, &unity, &system);
let archive = format!("{}-UI_{}_{}.7z", &chapter.to_title_case(), &unity, &system);
if Path::new(&emip).exists() {
fs::remove_file(&emip).expect("Failed to remove file");
@@ -50,6 +50,18 @@ fn main() {
}
fs::create_dir_all(&directory_data).expect("Failed to recreate directory");
// 0. check version
let output = Command::new("python")
.env("PYTHONIOENCODING", "utf-8")
.arg("scripts/AssetVersion.py")
.arg(&assets)
.output()
.expect("failed to execute UnityTextModifier.py");
let version = String::from_utf8_lossy(&output.stdout).into_owned();
assert_eq!(unity, &version.trim());
// 1. texts
let status = Command::new("python")
.env("PYTHONIOENCODING", "utf-8")
@@ -66,6 +78,10 @@ fn main() {
copy_images("assets/images/shared", &directory_assets);
copy_images(format!("assets/images/{}", &arc_type).as_ref(), &directory_assets);
copy_images(format!("assets/images/specific/{}", &chapter).as_ref(), &directory_assets);
let version_specific_path = format!("assets/images/version-specific/{}-{}", &chapter, &unity);
if Path::new(&version_specific_path).exists() {
copy_images(version_specific_path.as_ref(), &directory_assets);
}
fs::rename("output/assets/configbg_Texture2D.png", "output/assets/47configbg_Texture2D.png").expect("Unable to rename");
println!();
@@ -75,7 +91,7 @@ fn main() {
.arg("scripts/TMPAssetConverter.py")
.arg("assets/fonts/msgothic_0 SDF Atlas_Texture2D.dat")
.arg("assets/fonts/msgothic_0 SDF_TextMeshProFont.dat")
.arg(format!("assets/vanilla/{}/{}/msgothic_0.dat", &chapter, platform))
.arg(format!("assets/vanilla/{}/msgothic_0.dat", &chapter))
.arg(&directory_assets)
.status()
.expect("failed to execute TMPAssetConverter.py");
@@ -87,7 +103,7 @@ fn main() {
.arg("scripts/TMPAssetConverter.py")
.arg("assets/fonts/msgothic_2 SDF Atlas_Texture2D.dat")
.arg("assets/fonts/msgothic_2 SDF_TextMeshProFont.dat")
.arg(format!("assets/vanilla/{}/{}/msgothic_2.dat", &chapter, platform))
.arg(format!("assets/vanilla/{}/msgothic_2.dat", &chapter))
.arg(&directory_assets)
.status()
.expect("failed to execute TMPAssetConverter.py");
@@ -97,7 +113,7 @@ fn main() {
println!();
// 4. copy assets
copy_files(format!("assets/vanilla/{}/{}/{}", chapter, platform, system).as_ref(), &directory_data);
copy_files(format!("assets/vanilla/{}/{}-{}", &chapter, &system, &unity).as_ref(), &directory_data);
println!();

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@@ -1,30 +0,0 @@
echo -n "Onikakushi win: "
py ./scripts/AssetVersion.py ./assets/vanilla/onikakushi/steam/win
echo -n "Onikakushi unix: "
py ./scripts/AssetVersion.py ./assets/vanilla/onikakushi/steam/unix
echo -n "Watanagashi win: "
py ./scripts/AssetVersion.py ./assets/vanilla/watanagashi/steam/win
echo -n "Watanagashi unix: "
py ./scripts/AssetVersion.py ./assets/vanilla/watanagashi/steam/unix
echo -n "Tatarigoroshi win: "
py ./scripts/AssetVersion.py ./assets/vanilla/tatarigoroshi/steam/win
echo -n "Tatarigoroshi unix: "
py ./scripts/AssetVersion.py ./assets/vanilla/tatarigoroshi/steam/unix
echo -n "Tatarigoroshi win MG: "
py ./scripts/AssetVersion.py ./assets/vanilla/tatarigoroshi/mg/win
echo -n "Tatarigoroshi unix MG: "
py ./scripts/AssetVersion.py ./assets/vanilla/tatarigoroshi/mg/unix
echo -n "Himatsubushi win: "
py ./scripts/AssetVersion.py ./assets/vanilla/himatsubushi/steam/win
echo -n "Himatsubushi unix: "
py ./scripts/AssetVersion.py ./assets/vanilla/himatsubushi/steam/unix
echo -n "Meakashi win: "
py ./scripts/AssetVersion.py ./assets/vanilla/meakashi/steam/win
echo -n "Meakashi unix: "
py ./scripts/AssetVersion.py ./assets/vanilla/meakashi/steam/unix
echo -n "Meakashi win GOG: "
py ./scripts/AssetVersion.py ./assets/vanilla/meakashi/gog/win
echo -n "Tsumihoroboshi win: "
py ./scripts/AssetVersion.py ./assets/vanilla/tsumihoroboshi/steam/win
echo -n "Tsumihoroboshi unix: "
py ./scripts/AssetVersion.py ./assets/vanilla/tsumihoroboshi/steam/unix