BIN
assets/fonts/msgothic_2 SDF Atlas_Texture2D.dat
Normal file
BIN
assets/fonts/msgothic_2 SDF Atlas_Texture2D.dat
Normal file
Binary file not shown.
BIN
assets/fonts/msgothic_2 SDF_TextMeshProFont.dat
Normal file
BIN
assets/fonts/msgothic_2 SDF_TextMeshProFont.dat
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -73,8 +73,8 @@ fn main() {
|
|||||||
let status = Command::new("python")
|
let status = Command::new("python")
|
||||||
.env("PYTHONIOENCODING", "utf-8")
|
.env("PYTHONIOENCODING", "utf-8")
|
||||||
.arg("scripts/TMPAssetConverter.py")
|
.arg("scripts/TMPAssetConverter.py")
|
||||||
.arg("assets/fonts/msgothic_0_SDF_Atlas_Texture2D.dat")
|
.arg("assets/fonts/msgothic_0 SDF Atlas_Texture2D.dat")
|
||||||
.arg("assets/fonts/msgothic_0_SDF_TextMeshProFont.dat")
|
.arg("assets/fonts/msgothic_0 SDF_TextMeshProFont.dat")
|
||||||
.arg(format!("assets/vanilla/{}/{}/msgothic_0.dat", &chapter, platform))
|
.arg(format!("assets/vanilla/{}/{}/msgothic_0.dat", &chapter, platform))
|
||||||
.arg(&directory_assets)
|
.arg(&directory_assets)
|
||||||
.status()
|
.status()
|
||||||
@@ -85,8 +85,8 @@ fn main() {
|
|||||||
let status = Command::new("python")
|
let status = Command::new("python")
|
||||||
.env("PYTHONIOENCODING", "utf-8")
|
.env("PYTHONIOENCODING", "utf-8")
|
||||||
.arg("scripts/TMPAssetConverter.py")
|
.arg("scripts/TMPAssetConverter.py")
|
||||||
.arg("assets/fonts/msgothic_2_SDF_Atlas_Texture2D.dat")
|
.arg("assets/fonts/msgothic_2 SDF Atlas_Texture2D.dat")
|
||||||
.arg("assets/fonts/msgothic_2_SDF_TextMeshProFont.dat")
|
.arg("assets/fonts/msgothic_2 SDF_TextMeshProFont.dat")
|
||||||
.arg(format!("assets/vanilla/{}/{}/msgothic_2.dat", &chapter, platform))
|
.arg(format!("assets/vanilla/{}/{}/msgothic_2.dat", &chapter, platform))
|
||||||
.arg(&directory_assets)
|
.arg(&directory_assets)
|
||||||
.status()
|
.status()
|
||||||
|
|||||||
Reference in New Issue
Block a user