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43
src/main.rs
43
src/main.rs
@@ -1,3 +1,44 @@
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use std::env;
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use std::collections::HashMap;
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use std::process::Command;
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use std::fs;
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use std::path::Path;
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fn main() {
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println!("Hello, world!");
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let args: Vec<String> = env::args().collect();
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let platform = &args[2];
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let mut chapters = HashMap::new();
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chapters.insert("oni".to_string(), "onikakushi");
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chapters.insert("wata".to_string(), "watanagashi");
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chapters.insert("tata".to_string(), "tatarigoroshi-steam");
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chapters.insert("tata-mg".to_string(), "tatarigoroshi-mg");
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chapters.insert("hima".to_string(), "himatsubushi");
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chapters.insert("mea".to_string(), "meakashi");
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chapters.insert("tsumi".to_string(), "tsumihoroboshi");
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let chapter = chapters.get(&args[1]).expect("Unknown chapter");
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let assets = format!("assets/vanilla/{}/{}/sharedassets0.assets", chapter, platform);
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let directory = "output/assets";
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if Path::new(&directory).exists() {
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fs::remove_dir_all(&directory).expect("Failed to remove directory");
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}
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fs::create_dir_all(&directory).expect("Failed to recreate directory");
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let output = Command::new("python")
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.env("PYTHONIOENCODING", "utf-8")
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.arg("../ui-editing-scripts/UnityTextModifier.py")
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.arg(format!("{}", assets))
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.arg(format!("assets/text-edits.json"))
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.arg(format!("{}", directory))
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.output()
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.expect("failed to execute UnityTextModifier.py");
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if output.status.success() {
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println!("{}", String::from_utf8_lossy(&output.stdout));
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} else {
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println!("{}", String::from_utf8_lossy(&output.stderr));
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}
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}
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