Disable fonts handling for rei
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@@ -30,11 +30,11 @@ fn main() {
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process::exit(1);
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process::exit(1);
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}
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}
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let arc_number = chapters.get(&chapter[..]).unwrap();
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let arc_number = chapters.get(&chapter[..]).unwrap().clone();
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let arc_type = if arc_number <= &4 { "question_arcs" } else { "answer_arcs" };
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let arc_type = if arc_number <= 4 { "question_arcs" } else { "answer_arcs" };
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let assets = format!("assets/vanilla/{}/{}-{}/sharedassets0.assets", &chapter, &system, &unity);
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let assets = format!("assets/vanilla/{}/{}-{}/sharedassets0.assets", &chapter, &system, &unity);
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let directory_assets = "output/assets";
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let directory_assets = "output/assets";
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let directory_data = format!("output/HigurashiEp{:02}_Data", &arc_number);
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let directory_data = format!("output/HigurashiEp{:02}_Data", arc_number);
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let emip = format!("{}/{}_{}_{}.emip", &directory_data, &chapter, &unity, &system);
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let emip = format!("{}/{}_{}_{}.emip", &directory_data, &chapter, &unity, &system);
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let archive = format!("{}-UI_{}_{}.7z", &chapter.to_title_case(), &unity, &system);
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let archive = format!("{}-UI_{}_{}.7z", &chapter.to_title_case(), &unity, &system);
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@@ -105,6 +105,7 @@ fn main() {
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println!();
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println!();
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// 3. fonts
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// 3. fonts
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if arc_number.clone() < 9 {
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let mut font_path = format!("assets/vanilla/{}/{}-{}-fonts/msgothic_0.dat", &chapter, &system, &unity);
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let mut font_path = format!("assets/vanilla/{}/{}-{}-fonts/msgothic_0.dat", &chapter, &system, &unity);
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if ! Path::new(&font_path).exists() {
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if ! Path::new(&font_path).exists() {
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font_path = format!("assets/vanilla/{}/msgothic_0.dat", &chapter);
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font_path = format!("assets/vanilla/{}/msgothic_0.dat", &chapter);
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@@ -114,6 +115,7 @@ fn main() {
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1..=7 => "5",
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1..=7 => "5",
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8 => "2017",
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8 => "2017",
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9 => "2019",
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9 => "2019",
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_ => panic!("Couldn't identify version for arc {}", arc_number),
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};
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};
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let status = Command::new("python")
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let status = Command::new("python")
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@@ -148,6 +150,7 @@ fn main() {
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assert!(status.success());
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assert!(status.success());
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println!();
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println!();
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}
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// 4. copy assets
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// 4. copy assets
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copy_files(format!("assets/vanilla/{}/{}-{}", &chapter, &system, &unity).as_ref(), &directory_data);
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copy_files(format!("assets/vanilla/{}/{}-{}", &chapter, &system, &unity).as_ref(), &directory_data);
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