From f16b61a3684151be67cc3054979b31382bff3427 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=A1chym=20Tou=C5=A1ek?= Date: Fri, 7 Sep 2018 19:03:47 +0200 Subject: [PATCH] Add readme --- README.md | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index a961961..45b6bc0 100644 --- a/README.md +++ b/README.md @@ -1,2 +1,18 @@ -# ui-editing-scripts +UI Compiler +---- + Scripts for easier editing of Unity assets for Higurashi. + +To use this tool you will need to install both Rust and Python. Then simply run this: + +``` +cargo run +``` + +`` is simply `onikakushi`, `watanagashi` and so on. + +`` is `win` or `mac`. For tatarigoroshi platform can also be `win-mg` and `mac-mg`. + +The script will generate a new emip file in the output directory which you can apply to assets file using UABE as described in the docs for the python scripts. + +If you want to use this tool to compile assets for a different language, you can change the files in the assets directory to your needs.