Font objects for Rei (Ch.9) for Chinese See scripts\CharacterInfoExtraction\msgothic_2_charset_ZH_and_JP.txt Texture is 4096x8192 resolution ## Material edits to fix font weight and outline To fix the font weight and outline, I copied the material settings from my build Unity project and modified the material: - "_WeightNormal" was 0 in vanilla, now set to 0.75 (equivalent to 'bold') - "_OutlineWidth" was 0.15 ? in vanilla, now set to 0.2. Unsure if the engine overrides this value - texture resolution changd from 2048 to 4096, unsure if this changes anything - various settings copied from built unity project, unsure if they do anything ## Charset Used Translator supplied 'commonly used 7000 characters', which I merged with JP charset to get `msgothic_2_charset_ZH_and_JP.txt` in the `scripts/CharacterInfoExtraction` folder. ## Font Used "WenQuanYi Micro Hei Mono - Regular"