Files
ui-editing-scripts/scripts/BinaryTemplates/Unity5.2Sprite.tcl
2019-07-20 22:16:03 +09:00

79 lines
1.2 KiB
Tcl

little_endian
proc align {size alignment} {
set extra [expr $size % $alignment]
set newExtra [expr $extra > 0 ? $alignment : 0]
return [expr $size - $extra + $newExtra]
}
proc alignPos {alignment} {
goto [align [pos] $alignment]
}
proc pptr {name} {
section $name {
int32 "m_FileID"
int64 "m_PathID"
}
}
proc rectf {name} {
section $name {
float "x"
float "y"
float "width"
float "height"
}
}
proc vector2f {name} {
section $name {
float "x"
float "y"
}
}
proc vector3f {name} {
section $name {
float "x"
float "y"
float "z"
}
}
proc vector4f {name} {
section $name {
float "x"
float "y"
float "z"
float "w"
}
}
set nameLen [uint32 "Name Length"]
str [align $nameLen 4] "utf8" "Name"
rectf "m_Rect"
vector2f "m_Offset"
vector4f "m_Border"
float "m_PixelsToUnits"
uint32 "m_Extrude"
section "m_RD" {
pptr "texture"
pptr "alphaTexture"
section "vertices" {
set alen [int32 "size"]
for {set i 0} {$i < $alen} {incr i} {
vector3f "pos"
}
}
section "indices" {
set alen [int32 "size"]
for {set i 0} {$i < $alen} {incr i} {
uint16 "data"
}
}
rectf "textureRect"
vector2f "textureRectOffset"
uint32 "settingsRaw"
vector4f "uvTransform"
}