Some scripts for figuring out what characters are used in games to help with choosing what characters to put on font atlases
I had originally made these for personal use and wasn't thinking about publishing them, so I wrote them in Swift, which doesn't currently support compiling on Windows. Very sorry about that. I guess you could try out WSL?
Download Swift here for Ubuntu or macOS, it also appears to be on the AUR for Arch users. Compile a script with swiftc -O scriptFile.swift or run it directly with swift -O scriptFile.swift arguments, though that will be fairly slow if you plan to run the script multiple times.