Squash line

This commit is contained in:
Jáchym Toušek
2018-03-29 18:48:20 +02:00
parent 369622cee8
commit 01e0171660

View File

@@ -3593,18 +3593,16 @@ void main()
Wait( 200 );
OutputLine(NULL, "圭一くん!",
NULL, " Keiichi-kun!", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
NULL, " Keiichi-kun!", Line_WaitForInput);
DisableWindow();
ModDrawCharacter(2, 2, "sprite/normal/re1a_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
// …どうしたの、こんなところへ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 2, "s19/02/990200199", 256, TRUE);
OutputLine(NULL, " …どうしたの、こんなところへ。」",
NULL, "...What brings you to a place like this?\"", GetGlobalFlag(GLinemodeSp));
NULL, " ...What brings you to a place like this?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }