various fixes

fixes to some phrasing, translations, timing, missing audio files
This commit is contained in:
Norgus
2015-11-22 17:06:23 +00:00
parent 8a000c7a45
commit 0afc9b37b1
2 changed files with 15 additions and 17 deletions

View File

@@ -1128,7 +1128,7 @@
// 万が一自分が負けた時には「角の折ってあるメモ」を引き当てれば安全ってわけか@
OutputLine(NULL, " 万が一自分が負けた時には「角の折ってあるメモ」を引き当てれば安全ってわけか。",
NULL, "Just in case you lost, you grabbed the note with the folded corner and you'd be safe.", Line_WaitForInput);
NULL, "Just in case you lost, just grab the note with the folded corner and you'd be safe.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -1463,13 +1463,12 @@
PlaySE(3, "s19/03/990300292", 256, 64);
OutputLine(NULL, "「……だッ?!",
NULL, "\"...Wha!?", Line_ContinueAfterTyping);
SetValidityOfInput( FALSE );
Wait( 400 );
Wait( 1000 );
SetValidityOfInput( TRUE );
OutputLine(NULL, " 誰これ?!",
NULL, " Who did this!?", Line_WaitForInput);
PlaySE(3, "s19/03/990300293", 256, 64);
OutputLine(NULL, " 書いたヤツだれぇえぇえ?!」",
NULL, " Who wrote thiiiiis!?\"", Line_WaitForInput);
@@ -1701,8 +1700,8 @@
//「…校長先生のエアリアル起動技です。@
PlaySE(3, "s19/05/990500067", 256, 64);
OutputLine(NULL, "「…校長先生のエアリアル起動技です。」",
NULL, "\"...That's the principal's aerial opener!\"", Line_WaitForInput);
OutputLine(NULL, "「…校長先生、超奥義発動です。」",
NULL, "\"...The principal's special launcher move just started.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2224,7 +2223,7 @@
PlaySE( 4, "wa_029", 128, 64 );
//"上下1枚ずつ脱衣。"
OutputLine(NULL, "“上下1枚ずつ脱衣。”",
NULL, "\"Remove one piece of clothing from the top and bottom halves of your body.\"", Line_Normal);
NULL, "\"Remove one item of clothing from the top and bottom halves of your body.\"", Line_Normal);
ClearMessage();
DisableWindow();
@@ -2613,6 +2612,7 @@
PlaySE(3, "s19/01/hr_kei07610", 256, 64);
OutputLine(NULL, "「魅音の負けだな。",
NULL, "\"Mion's loss, right?", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei07610", 256, 64);
OutputLine(NULL, "引くぞ。",
NULL, " I'll draw it out.", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei07630", 256, 64);
@@ -2659,6 +2659,7 @@
PlaySE(3, "s19/01/hr_kei07640", 256, 64);
OutputLine(NULL, "「レナの負けだな。",
NULL, "\"Rena lost?", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei07650", 256, 64);
OutputLine(NULL, "引くぞ。",
NULL, " I'll draw it for you.", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei07660", 256, 64);
@@ -2866,7 +2867,6 @@
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
// そう@
PlaySE(3, "s19/03/990300629", 256, 64);
OutputLine(NULL, " そう。",
NULL, "That was it.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -3773,8 +3773,8 @@
//「あははは~圭一くん、前屈みだぁぁ……かぁいいかぁいいッ!!@
PlaySE(3, "s19/02/990200368", 256, 64);
OutputLine(NULL, "「あははは〜圭一くん、前屈みだぁぁ……かぁいいかぁいいッ!!」",
NULL, "\"Ahahaha~ Keiichi-kun is bending forward... kyute kyute!!\"", Line_WaitForInput);
OutputLine(NULL, "「あははは〜圭一くん、…かぁいいかぁいいッ!!」",
NULL, "\"Ahahaha~ Keiichi-kun is so... kyute kyute!!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -4274,7 +4274,7 @@
//「富竹のおじさまだってなかなか隅に置けないって噂ですけどぉ?@
PlaySE(3, "s19/03/990300333", 256, 64);
OutputLine(NULL, "「富竹のおじさまだってなかなか隅に置けないって噂ですけどぉ?」",
NULL, "\"I've heard through the grapevine that Mr. Tomitake is quite the catch himself, hmm?\"", Line_WaitForInput);
NULL, "\"I've heard through the grapevine that Mr. Tomitake isn't doing so badly himself, hmm?\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);

View File

@@ -53,14 +53,12 @@
// 毎年好評の雛見沢大バザーへの出品をお待ちしています@
OutputLine(NULL, " 毎年好評の雛見沢大バザーへの出品をお待ちしています。",
NULL, "We look forward to a well-received Hinamizawa grand bazaar exhibition.", Line_WaitForInput);
NULL, "Villagers are welcome to put their wares on show at the well-received Hinamizawa grand bazaar exhibition.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
// お中元の余り物や着れなくなってしまった古着などを大々募集中です@
OutputLine(NULL, " お中元の余り物や着れなくなってしまった古着などを大々募集中です!",
NULL, "Holding a massive collection of excess goods and used clothing.", Line_WaitForInput);
NULL, "Anything is welcome, from unconsumed gifts to used clothing!", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -122,7 +120,7 @@
// 一口につき模擬店券シートを1枚進呈しています@
OutputLine(NULL, " 一口につき模擬店券シートを1枚進呈しています!",
NULL, "For every 1,000 yen donation, you'll be awarded with a refreshment stand ticket!", Line_WaitForInput);
NULL, "For every 1,000 yen donation, you'll be awarded a refreshment stand ticket!", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
@@ -138,7 +136,7 @@
// お祭りの楽しいアイデアも随時募集しています@
OutputLine(NULL, " お祭りの楽しいアイデアも随時募集しています。",
NULL, "We are always taking suggestions for ways to improve the festival at all times.", Line_WaitForInput);
NULL, "We are always taking suggestions for ways to improve the festival.", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);