NOCG support

and removing some unused files
This commit is contained in:
orian34
2024-08-31 20:07:35 +02:00
parent bb44272120
commit 14899ea859
38 changed files with 66 additions and 557 deletions

View File

@@ -2963,12 +2963,7 @@ void main()
PlaySE( 4, "wa_027", 56, 64 );
ModPlayVoiceLS(3, 2, "ps3/s01/02/120200139a", 256, TRUE);
// Replace CG with angry Rena sprite (originally re_se_hii_a1) if CGs are disabled (like the original Ryukishi game).
// For now, the LIES text and negative effect is still overlaid on the sprite to make this easier to implement.
if (GetGlobalFlag(GHideCG) == 1)
{
ModDrawCharacter(2, 2, "portrait/re1a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
}
if (GetGlobalFlag(GHideCG)) {ModDrawCharacter(2, 2, "portrait/re1a_hig_okoru_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 50, FALSE );}
DrawBG("scene/002b", 0, FALSE);
DrawBustshot(1, "text/oni_usoda", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 0, FALSE );
@@ -3003,7 +2998,7 @@ void main()
ClearMessage();
// Reset Rena's sprite back to normal
if (GetGlobalFlag(GHideCG) == 1)
if (GetGlobalFlag(GHideCG))
{
DisableWindow();
ModDrawCharacter(2, 2, "portrait/re1a_hig_def_a1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );