changed Rena's weapon to a hatchet to match the images
the pictures of Rena with a weapon have her with a hatchet, and upon checking - the Sui script does indeed have her weapon as 鉈 (hatchet). This isn't a mindless find-replace, I've gone through making sure I only change instances of 斧/axe which are relevant (the card game axe remains an axe, and one of the murder weapons at the dam site remains an axe)
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@@ -2336,8 +2336,8 @@ void main()
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PlaySE( 4, "wa_027", 128, 64 );
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//斧。!w2000
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OutputLine(NULL, "斧。",
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NULL, " was an axe.", Line_ContinueAfterTyping);
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OutputLine(NULL, "鉈。",
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NULL, " was a hatchet.", Line_ContinueAfterTyping);
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SetValidityOfInput( FALSE );
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Wait( 2000 );
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@@ -2377,8 +2377,8 @@ void main()
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// ...だがあの斧はなんだよッ?@
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OutputLine(NULL, " …だがあの斧はなんだよッ?!",
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NULL, "But for that axe!?", Line_WaitForInput);
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OutputLine(NULL, " …だがあの鉈はなんだよッ?!",
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NULL, "But for that hatchet!?", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -2391,8 +2391,8 @@ void main()
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// そのまんまの...斧だッ?!?¥
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OutputLine(NULL, " そのまんまの…斧だッ?!?!",
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NULL, "An axe... just like that!!??", Line_Normal);
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OutputLine(NULL, " そのまんまの…鉈だッ?!?!",
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NULL, "A hatchet... just like that!!??", Line_Normal);
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ClearMessage();
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//「......圭一くん@かくれんぼ、かな?!w800 かな?¥
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@@ -2590,8 +2590,8 @@ void main()
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//「じゃあその斧は何だよッ?!@
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PlaySE(3, "s01/01/120100687", 256, 64);
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OutputLine(NULL, "「じゃあその斧は何だよッ?!」",
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NULL, "\"Then what about that axe!?\"", Line_WaitForInput);
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OutputLine(NULL, "「じゃあその鉈は何だよッ?!」",
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NULL, "\"Then what about that hatchet!?\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -3529,8 +3529,8 @@ void main()
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// ...そして頭上で両手が組まれた時、そこには斧が握られていた@
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OutputLine(NULL, " …そして頭上で両手が組まれた時、そこには斧が握られていた。",
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NULL, "...Then as both of her hands met above her head... the axe that she held came into focus.", Line_WaitForInput);
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OutputLine(NULL, " …そして頭上で両手が組まれた時、そこには鉈が握られていた。",
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NULL, "...Then as both of her hands met above her head... the hatchet that she held came into focus.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -3559,8 +3559,8 @@ void main()
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// レナはそのまま、斧を振り上げたまま、厳かに口を開いた...@
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OutputLine(NULL, " レナはそのまま、斧を振り上げたまま、厳かに口を開いた…。",
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NULL, "Rena stayed like that, with that axe raised above her head, and solemnly opened her mouth...", Line_WaitForInput);
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OutputLine(NULL, " レナはそのまま、鉈を振り上げたまま、厳かに口を開いた…。",
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NULL, "Rena stayed like that, with that hatchet raised above her head, and solemnly opened her mouth...", Line_WaitForInput);
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OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
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@@ -5615,8 +5615,8 @@ void main()
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//print 2
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// レナは斧を大きく振り上げたまま......さらに一歩踏み込んでくる@
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OutputLine(NULL, " レナは斧を大きく振り上げたまま……さらに一歩踏み込んでくる。",
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NULL, "Rena took one step forward... still holding the axe high above her head.", Line_WaitForInput);
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OutputLine(NULL, " レナは鉈を大きく振り上げたまま……さらに一歩踏み込んでくる。",
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NULL, "Rena took one step forward... still holding the hatchet high above her head.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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@@ -5751,8 +5751,8 @@ void main()
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// 不釣合いな斧の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる@
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OutputLine(NULL, " 不釣合いな斧の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる。",
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NULL, "Thrown about by the unbalanced weight of the axe, she was sent backwards as if she had been carried off by the wind.", Line_WaitForInput);
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OutputLine(NULL, " 不釣合いな鉈の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる。",
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NULL, "Thrown about by the unbalanced weight of the hatchet, she was sent backwards as if she had been carried off by the wind.", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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