@@ -3659,6 +3659,7 @@ void main()
|
|||||||
PlaySE(3, "s19/03/500300747", 256, 64);
|
PlaySE(3, "s19/03/500300747", 256, 64);
|
||||||
OutputLine(NULL, "「1番は避けたかったんだけど……ま、ハンデってことにしとくかな。おっちゃん!!銃ッ!!」",
|
OutputLine(NULL, "「1番は避けたかったんだけど……ま、ハンデってことにしとくかな。おっちゃん!!銃ッ!!」",
|
||||||
NULL, "\"I didn't want to end up first... Ah well, I'll just think of it as a handicap. Gramps!! Gun!!\"", Line_WaitForInput);
|
NULL, "\"I didn't want to end up first... Ah well, I'll just think of it as a handicap. Gramps!! Gun!!\"", Line_WaitForInput);
|
||||||
|
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||||
PlaySE(3, "s19/00/yataiz50006", 256, 64);
|
PlaySE(3, "s19/00/yataiz50006", 256, 64);
|
||||||
OutputLine(NULL, "「そらよッ!!」",
|
OutputLine(NULL, "「そらよッ!!」",
|
||||||
NULL, "\"Here yah go!!\"", Line_Normal);
|
NULL, "\"Here yah go!!\"", Line_Normal);
|
||||||
@@ -4087,7 +4088,7 @@ void main()
|
|||||||
NULL, " Thanks so much, Satoko-chan.☆", Line_WaitForInput);
|
NULL, " Thanks so much, Satoko-chan.☆", Line_WaitForInput);
|
||||||
PlaySE(3, "s19/02/500200867", 256, 64);
|
PlaySE(3, "s19/02/500200867", 256, 64);
|
||||||
OutputLine(NULL, " ……はぅ〜、くまさんかぁいいよぅ!!」",
|
OutputLine(NULL, " ……はぅ〜、くまさんかぁいいよぅ!!」",
|
||||||
NULL, " ...Hao~ Bear-san sho kyute!!\"", Line_WaitForInput);
|
NULL, " ...Hao~ Mr. Bear sho kyute!!\"", Line_WaitForInput);
|
||||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||||
|
|
||||||
|
|
||||||
@@ -4360,7 +4361,7 @@ void main()
|
|||||||
//「……はぅ………くまさん……お持ち帰り…………はぅ……。@
|
//「……はぅ………くまさん……お持ち帰り…………はぅ……。@
|
||||||
PlaySE(3, "s19/02/500200869", 256, 64);
|
PlaySE(3, "s19/02/500200869", 256, 64);
|
||||||
OutputLine(NULL, "「……はぅ………くまさん……お持ち帰り…………はぅ……。」",
|
OutputLine(NULL, "「……はぅ………くまさん……お持ち帰り…………はぅ……。」",
|
||||||
NULL, "\"...Hao... Bear-san... take him home... hao...\"", Line_WaitForInput);
|
NULL, "\"...Hao... Mr. Bear... take him home... hao...\"", Line_WaitForInput);
|
||||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||||
|
|
||||||
|
|
||||||
@@ -4432,7 +4433,7 @@ void main()
|
|||||||
//「……はぅ………欲しかったよぅ……くまさん………ぅぅ……。@
|
//「……はぅ………欲しかったよぅ……くまさん………ぅぅ……。@
|
||||||
PlaySE(3, "s19/02/500200872", 256, 64);
|
PlaySE(3, "s19/02/500200872", 256, 64);
|
||||||
OutputLine(NULL, "「……はぅ………欲しかったよぅ……くまさん………ぅぅ……。」",
|
OutputLine(NULL, "「……はぅ………欲しかったよぅ……くまさん………ぅぅ……。」",
|
||||||
NULL, "\"...Hao... I really wanted Mr Bear... Wah...\"", Line_WaitForInput);
|
NULL, "\"...Hao... I really wanted Mr. Bear... Wah...\"", Line_WaitForInput);
|
||||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1121,7 +1121,7 @@ void main()
|
|||||||
|
|
||||||
// 富竹さんの躊躇をあっさりと女の人が片付けた@
|
// 富竹さんの躊躇をあっさりと女の人が片付けた@
|
||||||
OutputLine(NULL, " 富竹さんの躊躇をあっさりと女の人が片付けた。",
|
OutputLine(NULL, " 富竹さんの躊躇をあっさりと女の人が片付けた。",
|
||||||
NULL, "When she hesitated to say it, Tomitake-san finished for her.", Line_WaitForInput);
|
NULL, "When Tomitake-san hesitated to say it, she finished for him.", Line_WaitForInput);
|
||||||
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
|
||||||
|
|
||||||
|
|
||||||
@@ -2019,7 +2019,7 @@ void main()
|
|||||||
|
|
||||||
|
|
||||||
DisableWindow();
|
DisableWindow();
|
||||||
DrawBustshotWithFiltering( 1, "night/sa_si_aw_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
|
DrawBustshotWithFiltering( 1, "night/me_si_aw_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
|
||||||
|
|
||||||
//「なワケで! ビリは富竹さんに決まり~!!!@
|
//「なワケで! ビリは富竹さんに決まり~!!!@
|
||||||
PlaySE(3, "s01/03/120300003", 256, 64);
|
PlaySE(3, "s01/03/120300003", 256, 64);
|
||||||
@@ -2173,7 +2173,7 @@ void main()
|
|||||||
DisableWindow();
|
DisableWindow();
|
||||||
DrawBustshot( 5, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 1000, TRUE );
|
DrawBustshot( 5, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 1000, TRUE );
|
||||||
FadeBustshot( 3, FALSE, 0, 0, 0, 0, 0, TRUE );
|
FadeBustshot( 3, FALSE, 0, 0, 0, 0, 0, TRUE );
|
||||||
DrawBustshot( 3, "night/ri_mk_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE );
|
DrawBustshot( 3, "night/sa_si_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE );
|
||||||
|
|
||||||
//"やーいビリ! 沙都子"@
|
//"やーいビリ! 沙都子"@
|
||||||
OutputLine(NULL, "“やーいビリ! 沙都子”",
|
OutputLine(NULL, "“やーいビリ! 沙都子”",
|
||||||
|
|||||||
Reference in New Issue
Block a user