priority fix
This commit is contained in:
@@ -274,7 +274,7 @@ void main()
|
|||||||
ClearMessage();
|
ClearMessage();
|
||||||
DisableWindow();
|
DisableWindow();
|
||||||
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
|
FadeBustshot( 2, FALSE, 0, 0, 0, 0, 200, TRUE );
|
||||||
ModDrawCharacter(3, 2, "sprite/re1a_warai_a1_", "2", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE ); //ERROR_EXISTING: Priority 20 on layer 3 used here. Conflict is 25 lines away (line 302)
|
ModDrawCharacter(3, 2, "sprite/re1a_warai_a1_", "2", 240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 400, TRUE );
|
||||||
|
|
||||||
//「レナは異議な~し!@
|
//「レナは異議な~し!@
|
||||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
|
||||||
@@ -299,7 +299,7 @@ void main()
|
|||||||
|
|
||||||
|
|
||||||
DisableWindow();
|
DisableWindow();
|
||||||
ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "1", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 21, 400, TRUE ); //ERROR: Priority 20 already in use 25 lines ago (line 277). Existing Layer: 3 Conflicting Layer: 2 Suggested Priority: 21
|
ModDrawCharacter(2, 5, "sprite/ri1_warai_a1_", "1", -240, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
|
||||||
|
|
||||||
//「…ボクも沙都子も賛成しますですよ。@
|
//「…ボクも沙都子も賛成しますですよ。@
|
||||||
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#6972c1>梨花</color>", NULL, "<color=#6972c1>Rika</color>", NULL, Line_ContinueAfterTyping); }
|
||||||
|
|||||||
Reference in New Issue
Block a user