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This commit is contained in:
Jáchym Toušek
2017-06-20 16:44:05 +02:00
parent 7cba79f214
commit 37d3bf8d87
29 changed files with 391 additions and 391 deletions

View File

@@ -44,13 +44,13 @@ void main()
DrawBustshotWithFiltering( 1, "me_se_wi_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「レナー@ トイレじゃない@ 最近、お通じが来ないって言ってたなぁ。@
PlaySE(3, "s20/03/440300023", 128, 64);
PlaySE(3, "s20/03/440300023", 128, 64);
OutputLine(NULL, "「レナー?",
NULL, "\"Rena~?", Line_ContinueAfterTyping);
Wait (400)
OutputLine(NULL, " トイレじゃない?",
NULL, " Didn't she go to the washroom?", Line_WaitForInput);
PlaySE(3, "s20/03/440300024", 128, 64);
PlaySE(3, "s20/03/440300024", 128, 64);
OutputLine(NULL, " 除きたいなら止めないけど、通報するからねぇ~」",
NULL, " If you're planning to peep, I won't stop you. I'll call the cops, though~!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
@@ -62,7 +62,7 @@ void main()
ClearMessage();
//「......沙都子@レナを知りませんですか?@
PlaySE(3, "s20/05/440500005", 128, 64);
PlaySE(3, "s20/05/440500005", 128, 64);
OutputLine(NULL, "「……沙都子。",
NULL, "\"...Satoko,", Line_ContinueAfterTyping);
Wait (1000)
@@ -74,13 +74,13 @@ void main()
DrawBustshotWithFiltering( 2, "sa_se_aw_a1", "left", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
//「レナですの@ さっき廊下ですれ違いましてよ@レナは日直だから、花壇にお水をやらないといけませんので。@
PlaySE(3, "s20/04/440400011", 128, 64);
PlaySE(3, "s20/04/440400011", 128, 64);
OutputLine(NULL, "「レナですの?",
NULL, "\"Rena, you say?", Line_ContinueAfterTyping);
Wait (1000)
OutputLine(NULL, " さっき廊下ですれ違いましてよ。",
NULL, " I just passed her in the hallway.", Line_WaitForInput);
PlaySE(3, "s20/04/440400012", 128, 64);
PlaySE(3, "s20/04/440400012", 128, 64);
OutputLine(NULL, "レナは日直だから、花壇にお水をやらないといけませんので。」",
NULL, " Rena has class duties today, so she's off to water the flower bed.\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -89,7 +89,7 @@ void main()
DrawBustshot( 1, "me_se_aw_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「あーレナが日直かぁ@そりゃお疲れ様なことで。¥
PlaySE(3, "s20/03/440300025", 128, 64);
PlaySE(3, "s20/03/440300025", 128, 64);
OutputLine(NULL, "「あーレナが日直かぁ。",
NULL, "\"Ah~ It was Rena's turn for class duty.", Line_ContinueAfterTyping);
Wait (1400)
@@ -120,7 +120,7 @@ void main()
ClearMessage();
//「レナってどういう名前なんだろうな@...レナって漢字だとどうなるんだ?@
PlaySE(3, "s20/01/440100029", 128, 64);
PlaySE(3, "s20/01/440100029", 128, 64);
OutputLine(NULL, "「レナってどういう名前なんだろうな。",
NULL, "\"What kind of name is Rena, I wonder...", Line_WaitForInput);
OutputLine(NULL, "…レナって漢字だとどうなるんだ?」",
@@ -132,7 +132,7 @@ void main()
DrawBustshotWithFiltering( 1, "ri_se_de_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「......レナはあだ名なのです@ちゃんとした名前がありますですよ。@
PlaySE(3, "s20/05/440500006", 128, 64);
PlaySE(3, "s20/05/440500006", 128, 64);
OutputLine(NULL, "「……レナはあだ名なのです。",
NULL, "\"...Rena is her nickname.", Line_ContinueAfterTyping);
Wait (1200)
@@ -141,7 +141,7 @@ void main()
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「え、そうなのか?@ 俺はてっきり竜宮レナってのが本名だと思ってたよ。@
PlaySE(3, "s20/01/440100030", 128, 64);
PlaySE(3, "s20/01/440100030", 128, 64);
OutputLine(NULL, "「え、そうなのか?!",
NULL, "\"What, really!?", Line_ContinueAfterTyping);
Wait (1000)
@@ -153,7 +153,7 @@ void main()
DrawBustshotWithFiltering( 3, "sa_se_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「まぁ確かに@レナとしか呼んでませんから間違えるのも無理はないですわね。@
PlaySE(3, "s20/04/440400013", 128, 64);
PlaySE(3, "s20/04/440400013", 128, 64);
OutputLine(NULL, "「まぁ確かに。",
NULL, "\"Well...", Line_ContinueAfterTyping);
OutputLine(NULL, "レナとしか呼んでませんから間違えるのも無理はないですわね。」",
@@ -169,7 +169,7 @@ void main()
ClearMessage();
//「本当の名前は何て言うんだろうな@...レナが戻ってきたら聞いてみるかな!@
PlaySE(3, "s20/01/440100031", 128, 64);
PlaySE(3, "s20/01/440100031", 128, 64);
OutputLine(NULL, "「本当の名前は何て言うんだろうな。",
NULL, "\"I wonder what her real name is...", Line_ContinueAfterTyping);
Wait (2000)
@@ -185,7 +185,7 @@ void main()
DrawBustshot( 1, "ri_se_ni_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「......聞かなくてもいいですよ@ボクたちが教えてあげますです。@
PlaySE(3, "s20/05/440500007", 128, 64);
PlaySE(3, "s20/05/440500007", 128, 64);
OutputLine(NULL, "「……聞かなくてもいいですよ。",
NULL, "\"...You don't need to ask her.", Line_ContinueAfterTyping);
Wait (1500)
@@ -198,7 +198,7 @@ void main()
DrawBustshot( 3, "sa_se_wa_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「お礼の礼に、奈良の奈@...竜宮礼奈が本名ですのよ!@
PlaySE(3, "s20/04/440400014", 128, 64);
PlaySE(3, "s20/04/440400014", 128, 64);
OutputLine(NULL, "「お礼の礼に、奈良の奈。",
NULL, "\"It's the 'rei' from 'orei' and the 'na' from 'nara.'", Line_ContinueAfterTyping);
Wait (1300)
@@ -207,7 +207,7 @@ void main()
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「礼奈か@.........ふーん@それでレイナじゃなくてレナって読むのか@ 面白い読み方だよな。@
PlaySE(3, "s20/01/440100032", 128, 64);
PlaySE(3, "s20/01/440100032", 128, 64);
OutputLine(NULL, "「礼奈か。",
NULL, "\"Reina, is it?", Line_ContinueAfterTyping);
OutputLine(NULL, "………ふーん。",
@@ -233,10 +233,10 @@ void main()
DrawBustshot( 3, "sa_se_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「レナが言ったのですわ@レナと呼んで欲しいって@だからレナなのですわ。¥
PlaySE(3, "s20/04/440400015", 128, 64);
PlaySE(3, "s20/04/440400015", 128, 64);
OutputLine(NULL, "「レナが言ったのですわ。レナと呼んで欲しいって。",
NULL, "\"Rena had told us that she wanted us to call her 'Rena.'", Line_WaitForInput);
PlaySE(3, "s20/04/440400016", 128, 64);
PlaySE(3, "s20/04/440400016", 128, 64);
OutputLine(NULL, "だからレナなのですわ。」",
NULL, " So we call her Rena.\"", Line_Normal);
ClearMessage();
@@ -245,7 +245,7 @@ void main()
DrawBustshotWithFiltering( 1, "me_se_wi_b2", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「圭ちゃん@...レナはレナだよ@ 礼奈って呼ぶのは他人だけ@そこんとこ、わかってるよね?@
PlaySE(3, "s20/03/440300026", 128, 64);
PlaySE(3, "s20/03/440300026", 128, 64);
OutputLine(NULL, "「圭ちゃん。",
NULL, "\"Kei-chan...", Line_ContinueAfterTyping);
Wait (1000)
@@ -290,7 +290,7 @@ void main()
DrawBustshot( 1, "me_se_de_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「面白けりゃね@何て呼ばれたいわけ?@
PlaySE(3, "s20/03/440300029", 128, 64);
PlaySE(3, "s20/03/440300029", 128, 64);
OutputLine(NULL, "「面白けりゃね。",
NULL, "\"If it's good.", Line_ContinueAfterTyping);
Wait (1200)
@@ -357,7 +357,7 @@ void main()
DrawBustshotWithFiltering( 3, "me_se_to_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「越後屋、主も悪よのぅ@...ふぉっふぉっふぉ!!!@
PlaySE(3, "s20/03/440300030", 128, 64);
PlaySE(3, "s20/03/440300030", 128, 64);
OutputLine(NULL, "「越後屋、主も悪よのぅ。",
NULL, "\"Con man, you're quite sinister...", Line_ContinueAfterTyping);
Wait (2800)
@@ -369,7 +369,7 @@ void main()
DrawBustshotWithFiltering( 2, "re_se_bi_b1", "left", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
//「なな、何かな何かな?@ 圭一くんと魅ぃちゃんが悪代官だよ@ 越後屋だよ?!¥
PlaySE(3, "s20/02/440200036", 128, 64);
PlaySE(3, "s20/02/440200036", 128, 64);
OutputLine(NULL, "「なな、何かな何かな?!",
NULL, "\"Wh-What is this, what is this!?", Line_ContinueAfterTyping);
Wait (2000)
@@ -382,7 +382,7 @@ void main()
ClearMessage();
//「おのれ竜宮レナの助@ ここで会ったが百年目でおじゃる@いざ覚悟~!!@
PlaySE(3, "s20/01/440100038", 128, 64);
PlaySE(3, "s20/01/440100038", 128, 64);
OutputLine(NULL, "「おのれ竜宮レナの助!",
NULL, "\"Damn you, Renanosuke Ryuugu!", Line_ContinueAfterTyping);
Wait (2000)
@@ -397,7 +397,7 @@ void main()
DrawBustshot( 2, "re_se_na_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
//「わ@ わ@ 助さん角さん、こらしめてやりなさーい!!@
PlaySE(3, "s20/02/440200038", 128, 64);
PlaySE(3, "s20/02/440200038", 128, 64);
OutputLine(NULL, "「わ!",
NULL, "\"Wah!", Line_ContinueAfterTyping);
OutputLine(NULL, " わ!",
@@ -476,7 +476,7 @@ void main()
ClearMessage();
//「...レナにはぜひ世直しの旅に出てもらいたいもんだ@...永田町なんかどうだ?@
PlaySE(3, "s20/01/440100040", 128, 64);
PlaySE(3, "s20/01/440100040", 128, 64);
OutputLine(NULL, "「…レナにはぜひ世直しの旅に出てもらいたいもんだ。",
NULL, "\"...I do hope that Rena does go on a journey to make the world a better place.", Line_ContinueAfterTyping);
Wait (2600)
@@ -485,7 +485,7 @@ void main()
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「......ダメだよ@旅先でかぁいいものをチョロまかすから。」/
PlaySE(3, "s20/03/440300031", 128, 64);
PlaySE(3, "s20/03/440300031", 128, 64);
OutputLine(NULL, "「……ダメだよ。",
NULL, "\"...spare me.", Line_WaitForInput);
OutputLine(NULL, "旅先でかぁいいものをチョロまかすから。」",
@@ -510,7 +510,7 @@ void main()
DrawBustshotWithFiltering( 3, "re_se_wa_b1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「ほらほら、圭一くんも魅ぃちゃんも@先生来るよ!@
PlaySE(3, "s20/02/440200040", 128, 64);
PlaySE(3, "s20/02/440200040", 128, 64);
OutputLine(NULL, "「ほらほら、圭一くんも魅ぃちゃんも。",
NULL, "\"Come on, come on Keiichi-kun, Mii-chan.", Line_ContinueAfterTyping);
OutputLine(NULL, "先生来るよ!」",