day 15 added missing voiced line + censorship lines
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82
Update/zonik_015_vm0x_n01.txt
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82
Update/zonik_015_vm0x_n01.txt
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void main()
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{
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}
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void dialog000()
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{
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//斧。!w2000
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, "鉈。",
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NULL, " was a hatchet.", Line_ContinueAfterTyping);
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}
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void dialog001()
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{
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// ...だがあの斧はなんだよッ?@
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " …だがあの鉈はなんだよッ?!",
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NULL, "But for that hatchet!?", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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// ごまかしも何もない!!@
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " ごまかしも何もない!!!",
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NULL, "There was no excuse for that!!!", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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// そのまんまの...斧だッ?!?¥
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " そのまんまの…鉈だッ?!?!",
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NULL, "A hatchet... just like that!!??", Line_Normal);
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ClearMessage();
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}
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void dialog002()
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{
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//「じゃあその斧は何だよッ?!@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
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ModPlayVoiceLS(3, 1, "s01/01/120100687", 256, TRUE);
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OutputLine(NULL, "「じゃあその鉈は何だよッ?!」",
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NULL, "\"Then what about that hatchet!?\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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}
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void dialog003()
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{
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// ...そして頭上で両手が組まれた時、そこには斧が握られていた@
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " …そして頭上で両手が組まれた時、そこには鉈が握られていた。",
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NULL, "...Then as both of her hands met above her head... the hatchet that she held came into focus.", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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}
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void dialog004()
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{
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// レナはそのまま、斧を振り上げたまま、厳かに口を開いた...@
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " レナはそのまま、鉈を振り上げたまま、厳かに口を開いた…。",
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NULL, "Rena stayed like that, with that hatchet raised above her head, and solemnly opened her mouth...", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
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}
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void dialog005()
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{
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// レナは斧を大きく振り上げたまま......さらに一歩踏み込んでくる@
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " レナは鉈を大きく振り上げたまま……さらに一歩踏み込んでくる。",
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NULL, "Rena took one step forward... still holding the hatchet high above her head.", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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}
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void dialog006()
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{
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// 不釣合いな斧の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる@
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if (GetGlobalFlag(GADVMode)) { OutputLineAll("", NULL, Line_ContinueAfterTyping); }
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OutputLine(NULL, " 不釣合いな鉈の重さに大きく振られ、まるで風に乗るかのように軽々と飛ばされる。",
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NULL, "Thrown about by the unbalanced weight of the hatchet, she was sent backwards as if she had been carried off by the wind.", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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}
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