Use ModSetLayerFilter
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@@ -13,6 +13,7 @@ void main()
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DisableWindow();
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DrawScene("white", 400 );
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PlayBGM( 1, "msys01", 56, 0 );
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ModSetLayerFilter(1, 256, "none");
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ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, FALSE );
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DrawScene("background/gk1", 3000 );
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@@ -26,6 +27,7 @@ void main()
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DisableWindow();
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ModSetLayerFilter(3, 256, "none");
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ModDrawCharacterWithFiltering(3, 4, "sprite/normal/sa1a_def_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE );
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//「レナさんの家に行ったでございますか@ 凄かったでしょう~?!@
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@@ -42,6 +44,7 @@ void main()
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DisableWindow();
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FadeAllBustshots( 400, TRUE );
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ModSetLayerFilter(2, 256, "none");
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ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_komaru_a1_", "0", "left", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 1300, TRUE );
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//「…あははは…そんなことないよね…@ ね?¥
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