Use ModSetLayerFilter

This commit is contained in:
Jáchym Toušek
2019-10-09 20:52:43 +02:00
parent 41a1895865
commit 6859bddbfc
37 changed files with 204 additions and 101 deletions

View File

@@ -13,6 +13,7 @@ void main()
DisableWindow();
DrawScene("white", 400 );
PlayBGM( 1, "msys01", 56, 0 );
ModSetLayerFilter(1, 256, "none");
ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, FALSE );
DrawScene("background/gk1", 3000 );
@@ -26,6 +27,7 @@ void main()
DisableWindow();
ModSetLayerFilter(3, 256, "none");
ModDrawCharacterWithFiltering(3, 4, "sprite/normal/sa1a_def_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE );
//「レナさんの家に行ったでございますか@ 凄かったでしょう~?!@
@@ -42,6 +44,7 @@ void main()
DisableWindow();
FadeAllBustshots( 400, TRUE );
ModSetLayerFilter(2, 256, "none");
ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1a_komaru_a1_", "0", "left", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 1300, TRUE );
//「…あははは…そんなことないよね…@ ね?¥