Use ModSetLayerFilter
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@@ -15,6 +15,7 @@ void main()
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DisableWindow();
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DrawScene("black", 1000 );
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PlayBGM( 1, "msys12", 56, 0 );
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ModSetLayerFilter(3, 256, "none");
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ModDrawCharacterWithFiltering(3, 2, "sprite/normal/re1a_nande_a1_", "1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 0, FALSE );
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DrawScene("background/gk3", 1000 );
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@@ -31,6 +32,7 @@ void main()
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DisableWindow();
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ModSetLayerFilter(1, 256, "none");
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ModDrawCharacterWithFiltering(1, 3, "sprite/normal/me1a_wink_a1_", "1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
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//VoiceMatching
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