Both display fine, but I relpaced the tilde character used in Sui with the version used in the PC release for consistency.

This commit is contained in:
Norgus
2018-05-12 11:45:45 +01:00
parent 83bd65b6d7
commit 7b74edcc5a
5 changed files with 6 additions and 6 deletions

View File

@@ -53,7 +53,7 @@ void dialog000()
//「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "ps3/s19/03/990300008", 256, TRUE);
OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ」",
OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ」",
NULL, "\"You've grown up so much, you even have a beard~!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -132,7 +132,7 @@ void dialog000()
//「……ちなみにレナのスリーサイズは?」
ModPlayVoiceLS(3, 3, "ps3/s19/03/990300013", 256, TRUE);
OutputLine(NULL, " ちなみに高いよ、いくら出す?」",
OutputLine(NULL, " ちなみに高いよ、いくら出す?」",
NULL, " By the way, it's expensive~ How much would you pay?\"", Line_Normal);
ClearMessage();