Both display fine, but I relpaced the tilde character used in Sui with the version used in the PC release for consistency.
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@@ -17,7 +17,7 @@ void dialog001()
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OutputLine(NULL, "「な、…なぁんだ…!",
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NULL, "\"Oh... Ohhh...!", Line_WaitForInput);
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ModPlayVoiceLS(3, 3, "ps3/s19/03/500300732", 256, TRUE);
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OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ~!!」",
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OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ〜!!」",
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NULL, " This old man thought you meant it was Keiichi's... Ahahaha.. haaa!!\"", GetGlobalFlag(GLinemodeSp));
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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}
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