Both display fine, but I relpaced the tilde character used in Sui with the version used in the PC release for consistency.

This commit is contained in:
Norgus
2018-05-12 11:45:45 +01:00
parent 83bd65b6d7
commit 7b74edcc5a
5 changed files with 6 additions and 6 deletions

View File

@@ -117,7 +117,7 @@ void dialog002()
OutputLine(NULL, "「そりゃ古手さん、仕方がありませんよ。", OutputLine(NULL, "「そりゃ古手さん、仕方がありませんよ。",
NULL, "\"Well, you can hardly blame him.", Line_WaitForInput); NULL, "\"Well, you can hardly blame him.", Line_WaitForInput);
ModPlayVoiceLS(3, 11, "ps3/s20/11/440700337", 256, TRUE); ModPlayVoiceLS(3, 11, "ps3/s20/11/440700337", 256, TRUE);
OutputLine(NULL, "前原さんの台詞だけで普通のアドベンチャーゲームなら全員分の量がありますからね。", OutputLine(NULL, "前原さんの台詞だけで普通のアドベンチャーゲームなら全員分の量がありますからね。",
NULL, " Maebara-san has enough lines to cover a full cast in a normal novel game, you see~", Line_WaitForInput); NULL, " Maebara-san has enough lines to cover a full cast in a normal novel game, you see~", Line_WaitForInput);
ModPlayVoiceLS(3, 11, "ps3/s20/11/440700338", 256, TRUE); ModPlayVoiceLS(3, 11, "ps3/s20/11/440700338", 256, TRUE);
OutputLine(NULL, "んっふっふっふ!」", OutputLine(NULL, "んっふっふっふ!」",

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@@ -53,7 +53,7 @@ void dialog000()
//「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」 //「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ~」
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 3, "ps3/s19/03/990300008", 256, TRUE); ModPlayVoiceLS(3, 3, "ps3/s19/03/990300008", 256, TRUE);
OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ」", OutputLine(NULL, "「たくましくなっちゃった上に、ヒゲまで生やしちゃってさぁ」",
NULL, "\"You've grown up so much, you even have a beard~!\"", GetGlobalFlag(GLinemodeSp)); NULL, "\"You've grown up so much, you even have a beard~!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -132,7 +132,7 @@ void dialog000()
//「……ちなみにレナのスリーサイズは?」 //「……ちなみにレナのスリーサイズは?」
ModPlayVoiceLS(3, 3, "ps3/s19/03/990300013", 256, TRUE); ModPlayVoiceLS(3, 3, "ps3/s19/03/990300013", 256, TRUE);
OutputLine(NULL, " ちなみに高いよ、いくら出す?」", OutputLine(NULL, " ちなみに高いよ、いくら出す?」",
NULL, " By the way, it's expensive~ How much would you pay?\"", Line_Normal); NULL, " By the way, it's expensive~ How much would you pay?\"", Line_Normal);
ClearMessage(); ClearMessage();

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@@ -49,7 +49,7 @@ void dialog001()
//「ぱんつをかぶったり匂いを嗅いだりするんだって。@ //「ぱんつをかぶったり匂いを嗅いだりするんだって。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>女子</color>", NULL, "<color=#f5e6d3>Girl</color>", NULL, Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f5e6d3>女子</color>", NULL, "<color=#f5e6d3>Girl</color>", NULL, Line_ContinueAfterTyping); }
ModPlayVoiceLS(3, 0, "ps3/s19/00/girld99003", 256, TRUE); ModPlayVoiceLS(3, 0, "ps3/s19/00/girld99003", 256, TRUE);
OutputLine(NULL, "「ふにふにの柔らかい感触がたまんないって。」", OutputLine(NULL, "「ふにふにの柔らかい感触がたまんないって。」",
NULL, "\"I heard he can't get enough of the fluffy soft sensation!\"", GetGlobalFlag(GLinemodeSp)); NULL, "\"I heard he can't get enough of the fluffy soft sensation!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }

View File

@@ -17,7 +17,7 @@ void dialog001()
OutputLine(NULL, "「な、…なぁんだ…!", OutputLine(NULL, "「な、…なぁんだ…!",
NULL, "\"Oh... Ohhh...!", Line_WaitForInput); NULL, "\"Oh... Ohhh...!", Line_WaitForInput);
ModPlayVoiceLS(3, 3, "ps3/s19/03/500300732", 256, TRUE); ModPlayVoiceLS(3, 3, "ps3/s19/03/500300732", 256, TRUE);
OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ!!」", OutputLine(NULL, " てっきりおじさんは圭ちゃんの・・・ あははははっはぁ!!」",
NULL, " This old man thought you meant it was Keiichi's... Ahahaha.. haaa!!\"", GetGlobalFlag(GLinemodeSp)); NULL, " This old man thought you meant it was Keiichi's... Ahahaha.. haaa!!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
} }

View File

@@ -13,7 +13,7 @@ void dialog000()
OutputLine(NULL, " トイレじゃない?", OutputLine(NULL, " トイレじゃない?",
NULL, " Didn't she go to the washroom?", Line_WaitForInput); NULL, " Didn't she go to the washroom?", Line_WaitForInput);
ModPlayVoiceLS(3, 3, "ps3/s20/03/440300024", 128, TRUE); ModPlayVoiceLS(3, 3, "ps3/s20/03/440300024", 128, TRUE);
OutputLine(NULL, " 除きたいなら止めないけど、通報するからねぇ」", OutputLine(NULL, " 除きたいなら止めないけど、通報するからねぇ」",
NULL, " If you're planning to peep, I won't stop you. I'll call the cops, though~!\"", GetGlobalFlag(GLinemodeSp)); NULL, " If you're planning to peep, I won't stop you. I'll call the cops, though~!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); } if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
} }