Lipsync update
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@@ -520,7 +520,7 @@ void main()
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Wait( 800 );
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PlaySE( 4, "wa_017", 128, 64 );
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DrawBG( "aka1", 25, TRUE );
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DrawBustshot( 5, "logo", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 0, TRUE );
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ModDrawCharacter(5, 0, "logo", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 0, TRUE );
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//..lsp 10,"title\logo.bmp",0,140
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