Lipsync update

This commit is contained in:
Jáchym Toušek
2017-12-08 18:45:24 +01:00
parent 86fe2aa010
commit 89f31f82b2
30 changed files with 6596 additions and 6596 deletions

View File

@@ -49,11 +49,11 @@ void main()
NULL, "...My only salvation was that the mornings were still cool.", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshotWithFiltering( 3, "sa_se_bi_b1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
ModDrawCharacterWithFiltering(3, 4, "sa_se_bi_b1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「暑いでございますわねぇ!@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400001", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400001", 128);
OutputLine(NULL, "「暑いでございますわねぇ!」",
NULL, "\"Summer, I do declare!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -81,11 +81,11 @@ void main()
NULL, "...Even if she was a little brat, she still was a girl.", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 3, "sa_se_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
ModDrawCharacter(3, 4, "sa_se_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「圭一はワイシャツ1枚で涼しそうですわねぇ...@羨ましいですわ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400002", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400002", 128);
OutputLine(NULL, "「圭一はワイシャツ1枚で涼しそうですわねぇ…。",
NULL, "\"Keiichi does seem quite cool with just a single button-up shirt...", Line_WaitForInput);
OutputLine(NULL, "羨ましいですわ。」",
@@ -95,7 +95,7 @@ void main()
//「俺から見りゃ、スカートの沙都子の方が涼しそうだよ@この時期のズボンの股座がどれだけ蒸すか、女のお前にゃわかるまい!¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100016", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100016", 128);
OutputLine(NULL, "「俺から見りゃ、スカートの沙都子の方が涼しそうだよ。",
NULL, "\"From how I see things, the skirt you're wearing looks like it would be much cooler.", Line_Continue);
Wait ( 1500 );
@@ -103,11 +103,11 @@ void main()
NULL, " A girl like you wouldn't understand just how hot it is wearing jeans in this season!\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 1, "re_se_ha_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 2, "re_se_ha_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「......む、...蒸すんだ.........、はぅ......。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200020", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200020", 128);
OutputLine(NULL, "「……あ、…暑いって………、はぅ……。」",
NULL, "\"...It... it gets hot... Hao...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
@@ -120,7 +120,7 @@ void main()
//「レナの夏服は涼しそうな色合いがいいよな@見てるこっちも涼しくなる。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100017", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100017", 128);
OutputLine(NULL, "「レナの夏服は涼しそうな色合いがいいよな。",
NULL, "\"Rena's summer clothes have a nice refreshing color.", Line_WaitForInput);
OutputLine(NULL, "見てるこっちも涼しくなる。」",
@@ -129,36 +129,36 @@ void main()
DisableWindow();
DrawBustshot( 1, "re_se_wa_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 2, "re_se_wa_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「あはははは@ありがと@ 本当に涼しいんだよ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200021", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200021", 128);
OutputLine(NULL, "「あはははは。",
NULL, "\"Ahahahaha.", Line_WaitForInput);
OutputLine(NULL, "ありがと!",
NULL, " Thank you!", Line_WaitForInput);
PlayVoice(3, "s20/02/440200022", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200022", 128);
OutputLine(NULL, " 本当に涼しいんだよ。」",
NULL, " They really do feel pretty cool.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
DrawBustshot( 3, "sa_se_ak_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
ModDrawCharacter(3, 4, "sa_se_ak_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「私もレナさんみたいな涼しい夏服がよかったですわねぇ。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400003", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400003", 128);
OutputLine(NULL, "「私もレナさんみたいな涼しい夏服がよかったですわねぇ。」",
NULL, "\"I do wish my summer clothes were as breezy as Rena's.\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 1, "re_se_de_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 2, "re_se_de_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「でも沙都子ちゃんの夏服、ワンピースですっごい可愛いし@ レナは沙都子ちゃんの夏服、着てみたいなー☆@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200023", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200023", 128);
OutputLine(NULL, "「でも沙都子ちゃんの夏服、ワンピースですっごい可愛いし!",
NULL, "\"But Satoko-chan, your summer clothes are so cute, being a one piece and all!", Line_WaitForInput);
OutputLine(NULL, " レナは沙都子ちゃんの夏服、着てみたいなー☆」",
@@ -167,11 +167,11 @@ void main()
DisableWindow();
DrawBustshot( 3, "sa_se_de_b1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
ModDrawCharacter(3, 4, "sa_se_de_b1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「これ、結構蒸しますわよ@ 絶対にレナさんの方が涼しいですわぁ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400004", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400004", 128);
OutputLine(NULL, "「これ、結構蒸しますわよ?",
NULL, "\"This is actually quite stuffy, you know.", Line_WaitForInput);
OutputLine(NULL, " 絶対にレナさんの方が涼しいですわぁ。」",
@@ -180,11 +180,11 @@ void main()
DisableWindow();
DrawBustshot( 1, "re_se_ha_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 2, "re_se_ha_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「でもかぁいい服の方がきっと楽しいよ。......はぅ!@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200024", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200024", 128);
OutputLine(NULL, "「でもかぁいい服の方がきっと楽しいよ。……はぅ!」",
NULL, "\"But it would be so much more fun with kyute clothes... Hao!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -199,23 +199,23 @@ void main()
//「そう言えば...、この学校って指定の制服とかないんだよな。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100018", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100018", 128);
OutputLine(NULL, "「そう言えば…、この学校って指定の制服とかないんだよな。」",
NULL, "\"Speaking of which... our school doesn't have a uniform.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
DrawBustshot( 1, "re_se_de_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 2, "re_se_de_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「うん@ないよ@相応しい服であれば私服でも大丈夫なんだよ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200025", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200025", 128);
OutputLine(NULL, "「うん。",
NULL, "\"Yeah.", Line_WaitForInput);
OutputLine(NULL, "ないよ。",
NULL, " It doesn't.", Line_WaitForInput);
PlayVoice(3, "s20/02/440200026", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200026", 128);
OutputLine(NULL, "相応しい服であれば私服でも大丈夫なんだよ。」",
NULL, " As long as they're proper, then regular clothes are fine.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -234,7 +234,7 @@ void main()
//「...他の連中が着てる制服は何なんだよ@みんなお揃いだよな。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100019", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100019", 128);
OutputLine(NULL, "「…他の連中が着てる制服は何なんだよ。",
NULL, "\"...What's the uniform they're all wearing?", Line_WaitForInput);
OutputLine(NULL, "みんなお揃いだよな。」",
@@ -243,11 +243,11 @@ void main()
DisableWindow();
DrawBustshotWithFiltering( 1, "sa_se_aw_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
ModDrawCharacterWithFiltering(1, 4, "sa_se_aw_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「あれは町の学校の制服なんですのよ@別に決まってるわけじゃないですけど、みんな着てますわね。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400005", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400005", 128);
OutputLine(NULL, "「あれは町の学校の制服なんですのよ。",
NULL, "\"That's the city school's uniform.", Line_WaitForInput);
OutputLine(NULL, "別に決まってるわけじゃないですけど、みんな着てますわね。」",
@@ -258,7 +258,7 @@ void main()
//「そこへ行くと、俺らの仲間はみんないろいろな制服を着てるよな@...わざわざどこかから取り寄せたのか?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100020", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100020", 128);
OutputLine(NULL, "「そこへ行くと、俺らの仲間はみんないろいろな制服を着てるよな。",
NULL, "\"Speaking of which, everybody in our group is wearing a different uniform, aren't we?", Line_WaitForInput);
OutputLine(NULL, "…わざわざどこかから取り寄せたのか?」",
@@ -269,16 +269,16 @@ void main()
//「えぇ。魅音さんが調達して下さいますの。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400006", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400006", 128);
OutputLine(NULL, "「えぇ。魅音さんが調達して下さいますの。」",
NULL, "\"Why, yes. Mion-san supplied them.\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshotWithFiltering( 3, "re_se_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
ModDrawCharacterWithFiltering(3, 2, "re_se_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「魅ぃちゃんの親類で、古着商をやってる人がいて、全国の学校の服を格安で仕入れてるんですって。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200027", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200027", 128);
OutputLine(NULL, "「魅ぃちゃんの親類で、古着商をやってる人がいて、全国の学校の服を格安で仕入れてるんですって。」",
NULL, "\"Mii-chan's relative runs a secondhand clothing store. They can get school clothes from all over the country for cheap, they say.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -287,7 +287,7 @@ void main()
//「んで、その親類に頼んで、いろいろ個性的な制服を取り寄せてもらってるわけか。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100021", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100021", 128);
OutputLine(NULL, "「んで、その親類に頼んで、いろいろ個性的な制服を取り寄せてもらってるわけか。」",
NULL, "\"So you asked those relatives to get a bunch of unique school uniforms, then.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
@@ -328,16 +328,16 @@ void main()
NULL, "What's the point in stocking up clothes from faraway schools they know nothing about??", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 3, "re_se_na_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
ModDrawCharacter(3, 2, "re_se_na_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「...うん。それはレナも思うよ@他にも体操服とかスクール水着のお古とかも扱ってるの@...そういうののお古はちょっと嫌だよねぇ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200028", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200028", 128);
OutputLine(NULL, "「…うん。それはレナも思うよ。",
NULL, "\"...Yeah. I think so, too.", Line_WaitForInput);
OutputLine(NULL, "他にも体操服とかスクール水着のお古とかも扱ってるの。",
NULL, " They also have used school swimsuits and P.E. uniforms...", Line_WaitForInput);
PlayVoice(3, "s20/02/440200029", 128);
ModPlayVoiceLS(3, 2, "s20/02/440200029", 128);
OutputLine(NULL, "…そういうののお古はちょっと嫌だよねぇ。」",
NULL, " I don't like the idea of having used ones.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -346,7 +346,7 @@ void main()
//「あんまり儲かってなさそうな商売だ@。......きっと少しでも儲けさせるために、魅音が一肌脱いでやってるんだろうな。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#956f6e>圭一</color>", NULL, "<color=#956f6e>Keiichi</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/01/440100022", 128);
ModPlayVoiceLS(3, 1, "s20/01/440100022", 128);
OutputLine(NULL, "「あんまり儲かってなさそうな商売だな",
NULL, "\"Doesn't sound like that shop makes much money...", Line_WaitForInput);
OutputLine(NULL, "。……きっと少しでも儲けさせるために、魅音が一肌脱いでやってるんだろうな。」",
@@ -355,11 +355,11 @@ void main()
DisableWindow();
DrawBustshot( 1, "sa_se_ak_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 4, "sa_se_ak_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「......でも、いつも魅音さんが自信満々に言いますのよ@ 今にきっと大ブレイクしてすごい商売になる!!って。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#fcdb77>沙都子</color>", NULL, "<color=#fcdb77>Satoko</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/04/440400007", 128);
ModPlayVoiceLS(3, 4, "s20/04/440400007", 128);
OutputLine(NULL, "「……でも、いつも魅音さんが自信満々に言いますのよ?",
NULL, "\"...But Mion-san says, 'It'll be a big hit and become a great store!'", Line_WaitForInput);
OutputLine(NULL, " 今にきっと大ブレイクしてすごい商売になる!!って。」",