Lipsync update

This commit is contained in:
Jáchym Toušek
2017-12-08 18:45:24 +01:00
parent 86fe2aa010
commit 89f31f82b2
30 changed files with 6596 additions and 6596 deletions

View File

@@ -16,12 +16,12 @@ void main()
DrawScene( "black", 1000 );
PlayBGM( 1, "msys12", 128, 0 );
DrawScene( "bg_108", 1000 );
DrawBustshotWithFiltering( 3, "re_se_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
ModDrawCharacterWithFiltering(3, 2, "re_se_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
//「最近、圭一くんの元気がないね@機嫌が悪いのかな。@
ClearMessage();
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200042", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200042", 256);
OutputLine(NULL, "「最近、圭一くんの元気がないね。",
NULL, "\"Keiichi-kun's been feeling down lately.", Line_Continue);
Wait (2800);
@@ -31,11 +31,11 @@ void main()
DisableWindow();
DrawBustshotWithFiltering( 1, "me_se_wi_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
ModDrawCharacterWithFiltering(1, 3, "me_se_wi_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「さぁてどうしたんだろうね@生理でも来てんじゃないのー?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300032", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300032", 256);
OutputLine(NULL, "「さぁてどうしたんだろうね。",
NULL, "\"I wonder.", Line_Continue);
Wait (2400);
@@ -45,31 +45,31 @@ void main()
DisableWindow();
DrawBustshot( 3, "re_se_ha_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
ModDrawCharacter(3, 2, "re_se_ha_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「みみ、魅ぃちゃんそれ下品...
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200043", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200043", 256);
OutputLine(NULL, "「み、魅ぃちゃんそれ飛躍しすぎ…!」",
NULL, "\"M-M-Mii-chan, that's a logic leap...!\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
DisableWindow();
DrawBustshot( 1, "me_se_wa_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
ModDrawCharacter(1, 3, "me_se_wa_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「うっひゃっひゃっひゃっひゃ!!¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300033", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300033", 256);
OutputLine(NULL, "「うっひゃっひゃっひゃっひゃ!!」",
NULL, "\"Uhyak hyak hyak hyak!!\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 5, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 400, TRUE );
ModDrawCharacter(5, 0, "black", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 25, 400, TRUE );
//「......どう思う?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200044", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200044", 256);
OutputLine(NULL, "「……どう思う?」",
NULL, "\"...What do you think?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -78,7 +78,7 @@ void main()
//「さーね。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300034", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300034", 256);
OutputLine(NULL, "「さーね。」",
NULL, "\"Don't know.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -87,7 +87,7 @@ void main()
//「.........。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200045", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200045", 256);
OutputLine(NULL, "「………。」",
NULL, "\"...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -96,7 +96,7 @@ void main()
//「圭ちゃん、ひょっとして............かな?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300035", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300035", 256);
OutputLine(NULL, "「圭ちゃん、ひょっとして…。",
NULL, "\"Could be that Kei-chan...", Line_Continue);
Wait (2000);
@@ -107,14 +107,14 @@ void main()
//「......わかんない。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200046", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200046", 256);
OutputLine(NULL, "「……わかんない。」",
NULL, "\"...I don't know.\"", Line_Normal);
ClearMessage();
//「あの日、圭ちゃんと車で話してたの、中年のでっぷりした男だったんでしょ?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300036", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300036", 256);
OutputLine(NULL, "「あの日、圭ちゃんと車で話してたの、中年のでっぷりした男だったんでしょ?」",
NULL, "\"That day, Kei-chan was in that car talking to some tubby middle-aged guy, right?\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -122,7 +122,7 @@ void main()
//「うん@間違いない。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200047", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200047", 256);
OutputLine(NULL, "「うん。",
NULL, "\"Yeah.", Line_Continue);
Wait (800);
@@ -133,7 +133,7 @@ void main()
//「大石のヤツ、圭ちゃんに何を吹き込んでるのかなぁ...。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300037", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300037", 256);
OutputLine(NULL, "「大石のヤツ、圭ちゃんに何を吹き込んでるのかなぁ…。」",
NULL, "\"That Ooishi, he probably fed him something fishy...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -141,7 +141,7 @@ void main()
//「真剣そうだったよ@圭一くんは顔面蒼白だった。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200048", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200048", 256);
OutputLine(NULL, "「真剣そうだったよ。",
NULL, "\"He looked serious.", Line_Continue);
Wait (1600);
@@ -151,7 +151,7 @@ void main()
//「.........あのねぇ@レナはよく知らないだろうけど@/
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300038", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300038", 256);
OutputLine(NULL, "「………あのねぇ、",
NULL, "\"You see...", Line_Continue);
Wait (1400);
@@ -162,7 +162,7 @@ void main()
PlaySE( 4, "wa__024", 128, 64 );
//実はあいつ、オヤシロさまの使いなんだよ。@
PlayVoice(3, "s20/03/440300039", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300039", 256);
OutputLine(NULL, "実はあいつ、オヤシロさまの使いなんだよ。」",
NULL, " But he's actually the messenger of Oyashiro-sama.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -170,7 +170,7 @@ void main()
//「え@ 何の話?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200049", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200049", 256);
OutputLine(NULL, "「え?",
NULL, "\"Huh?", Line_Continue);
Wait (800);
@@ -181,7 +181,7 @@ void main()
//「あいつが現れるとね、...必ず鬼隠しが起こるの@......本当だよ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300040", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300040", 256);
OutputLine(NULL, "「あいつが現れるとね、…必ず鬼隠しが起こるの。",
NULL, "\"Whenever he shows up... someone is demoned away.", Line_Continue);
Wait (5800);
@@ -192,7 +192,7 @@ void main()
//「............あれ@ そうなの?¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200050", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200050", 256);
OutputLine(NULL, "「…………あれ?",
NULL, "\"...Oh?", Line_Continue);
Wait (1000);
@@ -202,7 +202,7 @@ void main()
//「......一昨年、梨花ちゃんのお母さんが入水したでしょ@ その直前に大石が尋問してたんだよ。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300041", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300041", 256);
OutputLine(NULL, "「……一昨年、梨花ちゃんのお母さんが入水したでしょ?",
NULL, "\"...The year before last, when Rika-chan's mom drowned, right?", Line_Continue);
Wait (3000);
@@ -213,7 +213,7 @@ void main()
//「.........そう言えば、悟史くんが転校する前にもいたね。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200051", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200051", 256);
OutputLine(NULL, "「………そう言えば、悟史くんが転校する前にもいたね。」",
NULL, "\"...Now that you mention it, he was around before Satoshi-kun transferred out, too.\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -221,7 +221,7 @@ void main()
//「転校~@ あはははははは、レナはいいヤツだよなぁ。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300042", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300042", 256);
OutputLine(NULL, "「転校〜?",
NULL, "\"Transferred~?", Line_Continue);
Wait (1600);
@@ -231,7 +231,7 @@ void main()
//「で、今度は圭一くんの前に現れたんだ@......じゃあ圭一くんも鬼隠しになっちゃう?@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200052", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200052", 256);
OutputLine(NULL, "「で、今度は圭一くんの前に現れたんだ。",
NULL, "\"So this time he's appeared before Keiichi-kun...", Line_Continue);
Wait (3800);
@@ -242,7 +242,7 @@ void main()
//「........................。@
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#5ec69a>魅音</color>", NULL, "<color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/03/440300043", 256);
ModPlayVoiceLS(3, 3, "s20/03/440300043", 256);
OutputLine(NULL, "「……………………。」",
NULL, "\"...\"", GetGlobalFlag(GLinemodeSp));
if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -251,7 +251,7 @@ void main()
//「........................。¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color>", NULL, "<color=#f0953d>Rena</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200053", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200053", 256);
OutputLine(NULL, "「……………………。」",
NULL, "\"...\"", Line_Normal);
ClearMessage();
@@ -264,8 +264,8 @@ void main()
NULL, " And then it was suddenly interrupted...", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 3, "re_se_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE );
DrawBustshot( 1, "me_se_wa_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE );
ModDrawCharacter(3, 2, "re_se_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 0, TRUE );
ModDrawCharacter(1, 3, "me_se_wa_b1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 0, TRUE );
FadeBustshot( 5, FALSE, 0, 0, 0, 0, 3000, TRUE );
if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
@@ -273,8 +273,8 @@ void main()
// ...哄笑だった¥
if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#f0953d>レナ</color><color=#5ec69a>魅音</color>", NULL, "<color=#f0953d>Rena</color> & <color=#5ec69a>Mion</color>", NULL, Line_ContinueAfterTyping); }
PlayVoice(3, "s20/02/440200054", 256);
PlayVoice(4, "s20/03/440300044", 256);
ModPlayVoiceLS(3, 2, "s20/02/440200054", 256);
ModPlayVoiceLS(4, 3, "s20/03/440300044", 256);
OutputLine(NULL, " …哄笑だった。",
NULL, "By loud laughter...", Line_Normal);
ClearMessage();