Update for new graphics patch
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@@ -14,7 +14,7 @@ void main()
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DrawScene( "black", 1000 );
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DrawScene( "bg_192", 1000 );
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PlayBGM( 1, "msys12", 128, 0 );
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ModDrawCharacterWithFiltering(3, 11, "oi_si_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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ModDrawCharacterWithFiltering(3, 11, "character/oisi1_1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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//「......おんやぁ@ 今の皆さんは確か...。@
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ClearMessage();
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@@ -54,7 +54,7 @@ void main()
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NULL, " The prefectural assembly member and city councilor are related.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 11, "oi_si_wa_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 11, "character/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「これがズルイんですよ@お互いの名前で事前運動バンバン@片方の選挙中にはもう片方が別に講演会を開いて、二重に選挙運動やってんですよ@堂々と。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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@@ -106,7 +106,7 @@ void main()
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NULL, " 'Cause I'm dumb. Heheheh...!\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 11, "oi_si_de_a1", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 11, "character/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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// いたのは園崎県議と園崎市議@
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@@ -594,7 +594,7 @@ void main()
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NULL, "The cab sped up gradually, and soon disappeared among the sea of lights.", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(2, 11, "night/oi_si_de_a1_zoom", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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ModDrawCharacter(2, 11, "character_zoomed/night/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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//「なっはっはっは!!w1000......まいったな@ローン返済できるかなぁ...。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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