Merge pull request #101 from DoctorDiablo/master
Moving poem to location in PS3 version
This commit is contained in:
@@ -5,6 +5,25 @@ void main()
|
|||||||
//■沢のほとりにて…昔話
|
//■沢のほとりにて…昔話
|
||||||
////*Onikakusi_day9_2
|
////*Onikakusi_day9_2
|
||||||
|
|
||||||
|
DrawScene( "monologue_oni1", 1000 );
|
||||||
|
PlayVoice(3, "s00/n/oni001", 256);
|
||||||
|
Wait( 4000 );
|
||||||
|
PlayVoice(3, "s00/n/oni002", 256);
|
||||||
|
Wait( 4000 );
|
||||||
|
PlayVoice(3, "s00/n/oni003", 256);
|
||||||
|
Wait( 10000 );
|
||||||
|
DrawScene( "monologue_oni2", 1000 );
|
||||||
|
PlayVoice(3, "s00/n/oni004", 256);
|
||||||
|
Wait( 5000 );
|
||||||
|
PlayVoice(3, "s00/n/oni005", 256);
|
||||||
|
Wait( 5000 );
|
||||||
|
PlayVoice(3, "s00/n/oni007", 256);
|
||||||
|
Wait( 2000 );
|
||||||
|
PlayVoice(3, "s00/n/oni008", 256);
|
||||||
|
Wait( 3000 );
|
||||||
|
PlayVoice(3, "s00/n/oni009", 256);
|
||||||
|
Wait( 7000 );
|
||||||
|
|
||||||
PlayBGM( 1, "msys13", 128, 0 );
|
PlayBGM( 1, "msys13", 128, 0 );
|
||||||
PlayBGM( 2, "lsys19", 128, 0 );
|
PlayBGM( 2, "lsys19", 128, 0 );
|
||||||
|
|
||||||
|
|||||||
@@ -12,28 +12,8 @@ void main()
|
|||||||
|
|
||||||
DisableWindow();
|
DisableWindow();
|
||||||
DrawScene( "black", 3000 );
|
DrawScene( "black", 3000 );
|
||||||
DrawScene( "monologue_oni1", 1000 );
|
|
||||||
PlayVoice(3, "s00/n/oni001", 256);
|
|
||||||
Wait( 4000 );
|
|
||||||
PlayVoice(3, "s00/n/oni002", 256);
|
|
||||||
Wait( 4000 );
|
|
||||||
PlayVoice(3, "s00/n/oni003", 256);
|
|
||||||
Wait( 10000 );
|
|
||||||
DrawScene( "monologue_oni2", 1000 );
|
|
||||||
PlayVoice(3, "s00/n/oni004", 256);
|
|
||||||
Wait( 5000 );
|
|
||||||
PlayVoice(3, "s00/n/oni005", 256);
|
|
||||||
Wait( 5000 );
|
|
||||||
PlayVoice(3, "s00/n/oni007", 256);
|
|
||||||
Wait( 2000 );
|
|
||||||
PlayVoice(3, "s00/n/oni008", 256);
|
|
||||||
Wait( 3000 );
|
|
||||||
PlayVoice(3, "s00/n/oni009", 256);
|
|
||||||
Wait( 5000 );
|
|
||||||
|
|
||||||
DrawScene( "si_onikakusi", 1000 );
|
DrawScene( "si_onikakusi", 1000 );
|
||||||
Wait( 15000 );
|
Wait( 15000 );
|
||||||
|
|
||||||
DrawScene( "black", 3000 );
|
DrawScene( "black", 3000 );
|
||||||
PlaySE( 4, "wa_015", 128, 64 );
|
PlaySE( 4, "wa_015", 128, 64 );
|
||||||
Wait( 1000 );
|
Wait( 1000 );
|
||||||
|
|||||||
Reference in New Issue
Block a user