trademark issue change?

Gundam references changed out to more generic lines
This commit is contained in:
Norgus
2015-11-20 20:43:18 +00:00
parent 7f1f5fdf06
commit bbc54b6f2d

View File

@@ -2202,8 +2202,8 @@ void main()
//スペースコロニーだッ!!」/ //スペースコロニーだッ!!」/
PlaySE(3, "s19/01/hr_kei05880", 256, 64); PlaySE(3, "s19/01/hr_kei05880", 256, 64);
OutputLine(NULL, "スペースコロニーだッ!!」", OutputLine(NULL, "小惑星だッ!!」",
NULL, "Was a space colony!!\"", Line_ContinueAfterTyping); NULL, "Was a comet!!\"", Line_ContinueAfterTyping);
PlaySE( 4, "wa_007", 128, 64 ); PlaySE( 4, "wa_007", 128, 64 );
ShakeScreen( 1, 50, 20, 3, 0, ); ShakeScreen( 1, 50, 20, 3, 0, );
@@ -2216,25 +2216,25 @@ void main()
//「ス、スペースコロニーですってぇえぇッ?!@ //「ス、スペースコロニーですってぇえぇッ?!@
PlaySE(3, "s19/04/990400106", 256, 64); PlaySE(3, "s19/04/990400106", 256, 64);
OutputLine(NULL, "「ス、スペースコロニーですってぇえぇッ?!」", OutputLine(NULL, "「しょっ小惑星ですってぇえぇッ?!」",
NULL, "\"A-A space colonyyyyy!?\"", Line_WaitForInput); NULL, "\"A-An asteroid!?\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
//「あぁ、ものすごい大惨事だぞ@ 半径数百キロは壊滅だ@ だがこれは悲劇の序章にしか過ぎない!@ なんとこれこそは…ジオン広告社が引き起こした独立戦争の幕開けだったのだッ!!」/ //「あぁ、ものすごい大惨事だぞ@ 半径数百キロは壊滅だ@ だがこれは悲劇の序章にしか過ぎない!@ なんとこれこそは…ジオン広告社が引き起こした独立戦争の幕開けだったのだッ!!」/
PlaySE(3, "s19/01/hr_kei05890", 256, 64); PlaySE(3, "s19/01/hr_kei05890", 256, 64);
OutputLine(NULL, "「あぁ、ものすごい大惨事だぞ", OutputLine(NULL, "「あぁ、宇宙人が作った装置でロシュの限界を解除し、まず一個落としたらしい。",
NULL, "\"Yeah, it's a really big disaster!", Line_WaitForInput); NULL, "\"Yeah, the aliens deactivated the Roche limit with a device they created and started by hurling one asteroid", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei05900", 256, 64); PlaySE(3, "s19/01/hr_kei05900", 256, 64);
OutputLine(NULL, " 半径数百キロは壊滅だ!", OutputLine(NULL, " まさか俺もそこまでやるとは思わなかった。",
NULL, " Everything in a 100 kilometer radius was obliterated!", Line_WaitForInput); NULL, " Even I didn't think that they'd go this far.", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei05910", 256, 64); PlaySE(3, "s19/01/hr_kei05910", 256, 64);
OutputLine(NULL, " だがこれは悲劇の序章にしか過ぎない", OutputLine(NULL, " しかも、続いて今度は百個も",
NULL, " But that's only the prelude to this tragic tale!!", Line_WaitForInput); NULL, " And they plan to drop 100 of them next!!", Line_WaitForInput);
PlaySE(3, "s19/01/hr_kei05920", 256, 64); PlaySE(3, "s19/01/hr_kei05920", 256, 64);
OutputLine(NULL, " なんとこれこそは…ジオン広告社が引き起こした独立戦争の幕開けだったのだッ!!」", OutputLine(NULL, " 地球軍の完全な誤算だッ!!」",
NULL, " This is the beginning... the start of a war for independence by the Propagandapality of Zeon!!\"", Line_ContinueAfterTyping); NULL, " The Earth federation was totally unprepared!!\"", Line_ContinueAfterTyping);
PlaySE( 4, "wa_007", 128, 64 ); PlaySE( 4, "wa_007", 128, 64 );
ShakeScreen( 0, 50, 20, 3, 0, ); ShakeScreen( 0, 50, 20, 3, 0, );
@@ -2251,11 +2251,11 @@ void main()
//「そ…それでどうなるの…@ 地球連邦は負けちゃうの?¥ //「そ…それでどうなるの…@ 地球連邦は負けちゃうの?¥
PlaySE(3, "s19/00/girlC99005", 256, 64); PlaySE(3, "s19/00/girlC99005", 256, 64);
OutputLine(NULL, "「そ…それでどうなるの…?", OutputLine(NULL, "「ち…地球軍って…?",
NULL, "\"Wh... What will happen...?", Line_WaitForInput); NULL, "\"A... an Earth federation...?", Line_WaitForInput);
PlaySE(3, "s19/00/girlC99006", 256, 64); PlaySE(3, "s19/00/girlC99006", 256, 64);
OutputLine(NULL, " 地球連邦は負けちゃうの?」", OutputLine(NULL, " 私達、宇宙人と戦争でもしてるんですか?」",
NULL, " Will the Terran Federation lose?\"", Line_Normal); NULL, " Are we really at war with aliens?\"", Line_Normal);
ClearMessage(); ClearMessage();