Update directory names, backgrounds and cgs
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@@ -11,10 +11,10 @@ void main()
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FadeOutBGM( 2, 1000, TRUE );
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DisableWindow();
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DrawScene( "black", 1000 );
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DrawScene( "bg_192", 1000 );
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DrawScene("black", 1000 );
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DrawScene("background/ke_s2", 1000 );
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PlayBGM( 1, "msys12", 128, 0 );
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ModDrawCharacterWithFiltering(3, 11, "character/normal/oisi1_1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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ModDrawCharacterWithFiltering(3, 11, "sprite/normal/oisi1_1_", "0", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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//「......おんやぁ@ 今の皆さんは確か...。@
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ClearMessage();
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@@ -54,7 +54,7 @@ void main()
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NULL, " The prefectural assembly member and city councilor are related.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 11, "character/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 11, "sprite/normal/oisi1_2_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「これがズルイんですよ@お互いの名前で事前運動バンバン@片方の選挙中にはもう片方が別に講演会を開いて、二重に選挙運動やってんですよ@堂々と。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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@@ -106,7 +106,7 @@ void main()
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NULL, " 'Cause I'm dumb. Heheheh...!\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(3, 11, "character/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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ModDrawCharacter(3, 11, "sprite/normal/oisi1_1_", "0", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
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// いたのは園崎県議と園崎市議@
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@@ -152,7 +152,7 @@ void main()
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DisableWindow();
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FadeOutBGM( 1, 1000, TRUE );
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FadeOutBGM( 2, 1000, TRUE );
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DrawScene( "black", 1000 );
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DrawScene("black", 1000 );
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if (GetGlobalFlag(GADVMode) == 0) { OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping); }
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@@ -165,14 +165,14 @@ void main()
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////setwindow 31,16,22,16,26,26,0,2,20,1,1,#ffffff,0,0,639,479
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DisableWindow();
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DrawScene( "bg_237", 400 );
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DrawScene("background/mati7", 400 );
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PlayBGM( 2, "lsys20", 128, 0 );
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Wait( 2000 );
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//setwindow 31,16,22,16,26,26,0,2,20,1,1,#999999,0,0,639,479
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//!sd
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DisableWindow();
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DrawScene( "black", 1000 );
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DrawScene("black", 1000 );
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PlayBGM( 1, "msys13", 128, 0 );
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// DrawSceneWithMask( "bg_237", "up", 0, 0, 1300 );
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@@ -299,8 +299,8 @@ void main()
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NULL, "While we were silent, we made headway on our food and drink.", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawScene( "black", 1000 );
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DrawScene( "bg_237", 1000 );
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DrawScene("black", 1000 );
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DrawScene("background/mati7", 1000 );
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//「いやぁご馳走になっちゃいました@今月は負けっぱなしだったんで財布辛かったんですよ@助かりました。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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@@ -594,7 +594,7 @@ void main()
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NULL, "The cab sped up gradually, and soon disappeared among the sea of lights.", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModDrawCharacter(2, 11, "character_zoomed/night/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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ModDrawCharacter(2, 11, "portrait/night/oisi1_1_", "0", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 400, TRUE );
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//「なっはっはっは!!w1000......まいったな@ローン返済できるかなぁ...。@
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if (GetGlobalFlag(GADVMode)) { OutputLine("<color=#a59da9>大石</color>", NULL, "<color=#a59da9>Ooishi</color>", NULL, Line_ContinueAfterTyping); }
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@@ -617,7 +617,7 @@ void main()
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Wait( 1000 );
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SetValidityOfInput( TRUE );
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DisableWindow();
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DrawScene( "black", 1000 );
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DrawScene("black", 1000 );
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FadeOutBGM( 0, 1000, FALSE );
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FadeOutBGM( 1, 1000, FALSE );
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FadeOutBGM( 2, 1000, TRUE );
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