Merged with guragura's 1.0
This commit is contained in:
@@ -1,4 +1,4 @@
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void main()
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void main()
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{
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//*Utiage
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@@ -230,7 +230,7 @@
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FadeOutBGM( 2, 1000, TRUE );
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PlaySE( 4, "wa013", 128, 64 );
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DrawScene( "white", 10 );
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DrawScene( "bg_163", 50 );
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DrawScene( "bg_166", 50 );
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DrawBustshotWithFiltering( 3, "oi_si_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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////setwindow 31,16,22,16,26,26,0,2,20,1,1,#999999,0,0,639,479
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@@ -502,7 +502,7 @@
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NULL, " It really wasn't the type of scene that would make you think it was the work of an actual person.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_163", "right", 0, 0, 300 );
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DrawSceneWithMask( "bg_166", "right", 0, 0, 300 );
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DrawBustshotWithFiltering( 1, "tm_si_ko_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
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//「…うーん、僕はそれでも……人間が犯人だと思うねぇ@
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@@ -719,7 +719,7 @@
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NULL, "...First off, who benefits from killing Keiichi-kun?\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_163", "right", 0, 0, 300 );
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DrawSceneWithMask( "bg_166", "right", 0, 0, 300 );
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DrawBustshotWithFiltering( 3, "tm_si_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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//「なるほど@…そう言われると…僕も弱いな……。@
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@@ -1008,7 +1008,7 @@
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NULL, " ...I think that during the story, they definitely were possessed by something.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_163", "right", 0, 0, 300 );
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DrawSceneWithMask( "bg_166", "right", 0, 0, 300 );
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DrawBustshotWithFiltering( 1, "me_se_wi_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
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//「レナも祟り派か@じゃー祟り派の皆さんにお聞きしますけどさ@…祟りが起こるからにはそれなりの理由があるんでしょ@ 無差別に祟るとは思えないなー@そこんとこ説明できるの?@
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@@ -1131,7 +1131,7 @@
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NULL, "\"...I don't know.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_163", "right", 0, 0, 300 );
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DrawSceneWithMask( "bg_166", "right", 0, 0, 300 );
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DrawBustshotWithFiltering( 1, "re_se_wa_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
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//「あははははは@ そうだね@まだプロローグだもんね@明かされていないことがたくさんあるだろうし。@
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@@ -1271,7 +1271,7 @@
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NULL, " But in this particular case, the connection to a curse is a little weak~.\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_163", "right", 0, 0, 300 );
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DrawSceneWithMask( "bg_166", "right", 0, 0, 300 );
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DrawBustshotWithFiltering( 3, "oi_si_de_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「人間派が2人出ましたね@レナさんは祟り派でしたよね?@
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@@ -1445,7 +1445,7 @@
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NULL, "\"...We'll just go with that☆\"", Line_Normal);
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ClearMessage();
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DisableWindow();
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DrawSceneWithMask( "bg_163", "right", 0, 0, 300 );
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DrawSceneWithMask( "bg_166", "right", 0, 0, 300 );
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DrawBustshotWithFiltering( 3, "oi_si_wa_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 200, TRUE );
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//「ありゃまぁ@…票がざっくり分かれましたねぇ@ 祟り派と人間派で半々ですか。@
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