Merged with guragura's 1.0

This commit is contained in:
Kiruku
2015-05-30 01:32:44 -04:00
parent 332e737d6e
commit c9cae4b5ef
17 changed files with 294 additions and 161 deletions

View File

@@ -25,7 +25,7 @@ void main()
ClearMessage();
DisableWindow();
DrawScene( "bg_047", 1000 );
DrawScene( "sunset/bg_047", 1000 );
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -258,7 +258,7 @@ void main()
DisableWindow();
DrawBustshotWithFiltering( 5, "black", "right", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 25, 1300, TRUE );
DrawBustshot( 2, "re_si_de_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 0, TRUE );
DrawBG( "bg_020", 0, TRUE );
DrawBG( "bg_021", 0, TRUE );
FadeBustshotWithFiltering( 5, "right", 0, FALSE, 0, 0, 1300, TRUE );
//「あらあらレナちゃん@ いつもうちの圭一がお世話になってまして…!@
@@ -309,7 +309,7 @@ void main()
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_117", "right", 0, 0, 1300 );
DrawSceneWithMask( "night/bg_117", "right", 0, 0, 1300 );
//「レナちゃ~ん! 圭一をよろしくね~!@
PlaySE(3, "s19/00/502700057", 256, 64);
@@ -344,8 +344,8 @@ void main()
DisableWindow();
DrawSceneWithMask( "black", "right", 0, 0, 1300 );
DrawSceneWithMask( "bg_067", "right", 0, 0, 1300 );
DrawBustshotWithFiltering( 3, "me_si_wi_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE );
DrawSceneWithMask( "night/bg_066", "right", 0, 0, 1300 );
DrawBustshotWithFiltering( 3, "night/me_si_wi_a1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 1300, TRUE );
//「ハ~イ圭ちゃん@ 今日はお腹空かしてる@ 露店で済ますんだからね!@
PlaySE(3, "s19/03/500300683", 256, 64);
@@ -388,7 +388,7 @@ void main()
DisableWindow();
DrawBustshotWithFiltering( 1, "re_si_de_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE );
DrawBustshotWithFiltering( 1, "night/re_si_de_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 1300, TRUE );
//「うん! 梨花ちゃんはお祭りの実行委員さんだもん@沙都子ちゃんもきっと一緒だよ。@
PlaySE(3, "s19/02/500200788", 256, 64);
@@ -425,8 +425,8 @@ void main()
DisableWindow();
DrawBustshot( 1, "re_si_wa_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
DrawBustshot( 3, "me_si_wa_a2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
DrawBustshot( 1, "night/re_si_wa_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, FALSE );
DrawBustshot( 3, "night/me_si_wa_a2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「お~~~~~ッ!!!!@
@@ -5192,7 +5192,7 @@ void main()
DisableWindow();
DrawScene( "white", 3000 );
DrawScene( "bg_010", 1000 );
DrawScene( "bg_010b", 1000 );
FadeOutBGM( 2, 1000, TRUE );
PlayBGM( 1, "msys02", 128, 0 );
DrawBustshotWithFiltering( 3, "re_si_wa_b1", "right", 1, 160, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
@@ -6220,7 +6220,7 @@ void main()
DisableWindow();
DrawBustshotWithFiltering( 1, "re_si_de_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
DrawBustshotWithFiltering( 1, "night/re_si_de_a1", "left", 1, -160, 0, FALSE, 0, 0, 0, 0, 0, 0, 300, TRUE );
//「はい、順番順番@並ぶよ圭一くん。@
PlaySE(3, "s19/02/500200903", 256, 64);
@@ -6248,7 +6248,7 @@ void main()
ClearMessage();
DisableWindow();
DrawBustshot( 1, "re_si_wa_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
DrawBustshot( 1, "night/re_si_wa_a1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「あはははは…@食べ物じゃないよ@だから、ワ・!w200タ。
PlaySE(3, "s19/02/500200905", 256, 64);