Merged with guragura's 1.0

This commit is contained in:
Kiruku
2015-05-30 01:32:44 -04:00
parent 332e737d6e
commit c9cae4b5ef
17 changed files with 294 additions and 161 deletions

View File

@@ -1,4 +1,4 @@
void main()
void main()
{
@@ -2366,6 +2366,9 @@
OutputLine(NULL, "…俺に、隠し事を。」",
NULL, " ...Keeping something from me?\"", Line_Normal);
ClearMessage();
DisableWindow();
DrawBustshot( 2, "re_se_ok_b1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
// レナがその意味を理解すると表情を強張らせた@
@@ -2388,7 +2391,7 @@
ClearMessage();
DisableWindow();
DrawBustshot( 2, "re_se_hi_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
DrawBustshot( 2, "re_se_hi_a1_zoom", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
PlayBGM( 1, "msys15", 128, 0 );
//「じゃあさ、圭一くん@……圭一くんこそ、レナたちに嘘や隠し事をしてないかな?@
@@ -2422,6 +2425,8 @@
NULL, "With how her gaze pierced through me, I couldn't believe this was the same Rena.", Line_Normal);
ClearMessage();
DrawSceneWithMask( "02_a", "left", 0, 0, 3000 );
//「してないかな@ 嘘や隠し事@……してないかな?@
PlaySE(3, "s01/02/120200125", 256, 64);
@@ -2643,14 +2648,25 @@
DisableWindow();
FadeOutBGM( 1, 1000, TRUE );
DrawBustshot( 2, "re_se_hii_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
PlaySE( 4, "wa_027", 128, 64 );
PlaySE(3, "S01/02/120200139A", 256, 64);
// DrawBustshot( 2, "re_se_hii_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
DrawSceneWithMask( "02_d", "c", 0, 0, 0 );
DrawSceneWithMask( "02_c", "c", 0, 0, 400 );
DrawSceneWithMask( "02_b", "c", 0, 0, 100 );
Wait( 1000 );
//「嘘だッ!!!@
PlaySE(3, "s01/02/120200139A", 256, 64);
OutputLine(NULL, "「嘘だッ!!!」",
NULL, "\"LIES!!!\"", Line_WaitForInput);
OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
// PlaySE(3, "S01/02/120200139A", 256, 64);
// OutputLine(NULL, "「嘘だッ!!!」",
// NULL, "\"LIES!!!\"", Line_WaitForInput);
// OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
@@ -2667,6 +2683,7 @@
ClearMessage();
DisableWindow();
DrawSceneWithMask( "bg_040", "left", 0, 0, 3000 );
DrawBustshot( 2, "re_se_him_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
// 大きく吸いこんだ息が、吐き出せない@いや、息を吐き出す事すら許してくれない@
@@ -2707,7 +2724,7 @@
ClearMessage();
DisableWindow();
DrawBustshot( 2, "re_se_wa_a1", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
DrawBustshot( 2, "re_se_wa_a1_zoom", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
//「ね?@
PlaySE(3, "s01/02/120200140", 256, 64);
@@ -2761,6 +2778,11 @@
NULL, "...I cowered as I imagined that.", Line_WaitForInput);
OutputLineAll(NULL, "\n\n", Line_ContinueAfterTyping);
DisableWindow();
DrawBustshot( 2, "re_se_hi_a1_zoom", 0, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 10, 200, TRUE );
// そして…そんな俺の内心を見透かしたかのように、にやぁと笑った¥
OutputLine(NULL, " そして…そんな俺の内心を見透かしたかのように、にやぁと笑った。",
NULL, "Then... she smirked as if she was able to see right through me.", Line_Normal);
@@ -4574,6 +4596,10 @@
ClearMessage();
DrawSceneWithMask( "23a", "left", 0, 0, 1000 );
// さっき…俺が大石さんと話していた時…背中の向こう、わずか200センチのところに……ずっとレナが立っていた……¥
OutputLine(NULL, " さっき…俺が大石さんと話していた時…背中の向こう、わずか200センチのところに……ずっとレナが立っていた……?",
NULL, "Just now... as I was talking to Ooishi-san... With my back turned, Rena was standing a mere six feet away... the whole time...?", Line_Normal);
@@ -4585,6 +4611,11 @@
NULL, "All that time... in this dimly lit doorway...?", Line_Normal);
ClearMessage();
PlaySE( 4, "wa_027", 128, 64 );
DrawSceneWithMask( "23b", "left", 0, 0, 0 );
// 何を見て@
OutputLine(NULL, " 何を見て?",