flow and consistency improvement
This is closer to the Japanese intent and the original translation did not make sense with the following line calling this a "wise-crack"
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@@ -168,7 +168,7 @@ void main()
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//「早起きしないと朝飯を食いそびれるんだよ。@
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//「早起きしないと朝飯を食いそびれるんだよ。@
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PlaySE(3, "s19/01/hr_kei00000", 256, 64);
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PlaySE(3, "s19/01/hr_kei00000", 256, 64);
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OutputLine(NULL, "「早起きしないと朝飯を食いそびれるんだよ。」",
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OutputLine(NULL, "「早起きしないと朝飯を食いそびれるんだよ。」",
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NULL, "\"If I don't wake up early, I won't have time to eat breakfast.\"", Line_WaitForInput);
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NULL, "\"If I don't get up early, I don't make it in time for your early breakfasts!\"", Line_WaitForInput);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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OutputLineAll(NULL, "\n", Line_ContinueAfterTyping);
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