Reset layers after ModCallScriptSection
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@@ -2378,6 +2378,7 @@ void main()
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NULL, "I could only grit my teeth and bear with it as this living hell slowly gnawed away at me.", Line_Normal);
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ClearMessage();
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DisableWindow();
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ModSetLayerFilter(2, 256, "none");
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ModDrawCharacterWithFiltering(2, 2, "sprite/normal/re1b_warai_b1_", "2", "m1", 1, 0, 0, FALSE, 0, 0, 0, 0, 0, 10, 300, TRUE );
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//「圭一くん@ やろやろ@ 部活の時間なんだよ。だよ!@
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@@ -2402,6 +2403,7 @@ void main()
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if (GetGlobalFlag(GADVMode)) { ClearMessage(); } else { OutputLineAll(NULL, "\n", Line_ContinueAfterTyping); }
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DisableWindow();
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ModSetLayerFilter(3, 256, "none");
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ModDrawCharacterWithFiltering(3, 3, "sprite/normal/me1a_def_a1_", "0", "left", 1, -240, 0, FALSE, 0, 0, 0, 0, 0, 20, 300, TRUE );
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//「ほらほら圭ちゃん、ぼーっとしない@ 机を寄せて寄せて!@
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