Reset layers after ModCallScriptSection

This commit is contained in:
Jáchym Toušek
2019-10-09 21:05:59 +02:00
parent 6859bddbfc
commit d499d1cdeb
16 changed files with 108 additions and 0 deletions

View File

@@ -128,6 +128,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
ModDrawCharacter(1, 2, "sprite/normal/re1a_nande_a1_", "1", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「え@ え?@ なんでだろ@ なんでだろ?!¥
@@ -158,6 +159,7 @@ void main()
NULL, "It's just... Sending her into a panic about something as simple as a birthday is so fun, I can't help myself.", Line_Normal);
ClearMessage();
DisableWindow();
ModSetLayerFilter(3, 256, "none");
ModDrawCharacter(3, 3, "sprite/normal/me1b_wink_a1_", "2", 160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 20, 200, TRUE );
//「ってことは圭ちゃん、ひょっとして4月生まれ?@
@@ -184,6 +186,7 @@ void main()
DisableWindow();
ModSetLayerFilter(1, 256, "none");
ModDrawCharacter(1, 2, "sprite/normal/re1a_warai_a1_", "2", -160, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 0, 200, TRUE );
//「へぇー@ そうなんだ@ じゃあ魅ぃちゃんと同い年なんだね!@